Released ahead of schedule , Rocket League update 1.17 is now available to download on PlayStation 4 and PC, and Title Update 5 is now available on Xbox One.
Although the update went live early for Rocket League , you’ll still need to wait until later today for the 30-team NBA Flag Pack DLC to hit the various storefronts.
As Psyonix detailed in the patch notes, Rocket League update 1.17 includes the Hoops playlist, Cosmic Arena in the Rocket Labs playlist, a free NBA Logo flag, the ability to auto-save replays mid-game, and much more:
Changes and Updates
General
The “Hoops” 2v2 mode has been added as an unranked playlist, and is also available in Private Matches and Exhibition mode at any team size.
Exhibition and Private Match now have a “Game Mode” selector. The mode you select determines which maps you can choose – for instance, “Hoops” can only be played on the “Dunk House” map.
During Overtime, the in-game UI clock now counts upwards to indicate how long the overtime has lasted.
New “Cosmic” Arena has been added to the “Rocket Labs” playlist
After scoring in Free Play, there will no longer be a 3/2/1 countdown.
Stats
“Dunks” stats has been added with this DLC – When a player scores a basket/goal with any NBA flag equipped, it will increase your stat on that NBA flag.
UI/UX
Players can now trigger an automatic replay save mid-game, so they don’t have to wait until the match concludes and remember to save it then.
Auto-Save is triggered by holding the activation button during gameplay. When triggered, the save will be queued and a message will appear in the chatbox indicating the action. A replay tick mark is automatically added to the replay at the timestamp the player triggered the autosave.
Players can now manually name (and rename) replays.
Select “Save Replay” at the end of game and the user can now provide a custom name.
Users can also rename replays in the frontend: Pressing Triangle button on the Replay menu brings up the rename dialog.
Bug Fixes
General
Spectators will no longer see Camera Shake in Player View if the option is disabled
Fixed a rare issue that would allow the ball to exit the arena
New Content
Antennas
Added “Community Flags”
AbleGamers
Rocket Beans TV
Added “Country Flags”
Andorra
Anguilla
Antigua
Aruba
Bahamas
Barbados
Bermuda
British Virgin Isles
Cayman Islands
Cook Islands
Curacao
Dominica
Falkland Island
Faroe Islands
Gibraltar
Grenada
Isle of Man
Kiribati
Maldives
Marshall Islands
Micronesia
Montserrat
New Caledonia
Palau
Saint Kitts
Saint Lucia
Saint Vincent
Samoa
San Marino
Sao Tome
Seychelles
Tahiti
Turks & Caicos
Vanuatu
Vatican City
Added “NBA Teams”
(DLC) Atlanta Hawks
(DLC) Boston Celtics
(DLC) Brooklyn Nets
(DLC) Charlotte Hornets
(DLC) Chicago Bulls
(DLC) Cleveland Cavaliers
(DLC) Dallas Mavericks
(DLC) Denver Nuggets
(DLC) Detroit Pistons
(DLC) Golden State Warriors
(DLC) Houston Rockets
(DLC) Indiana Pacers
(DLC) Los Angeles Clippers
(DLC) Los Angeles Lakers
(DLC) Memphis Grizzlies
(DLC) Miami Heat
(DLC) Milwaukee Bucks
(DLC) Minnesota Timberwolves
(DLC) New Orleans Pelicans
(DLC) New York Knicks
(DLC) Oklahoma City Thunder
(DLC) Orlando Magic
(DLC) Philadelphia 76ers
(DLC) Phoenix Suns
(DLC) Portland Trail Blazers
(DLC) Sacramento Kings
(DLC) San Antonio Spurs
(DLC) Toronto Raptors
(DLC) Utah Jazz
(DLC) Washington Wizards
NBA Logo
Added “Video Games”
Euro Truck Simulator Rig
Goat Simulator – G2
Goat Simulator – Goatenna
Portal – Wheatley
Witcher Medallion
Worms W.M.D.
Worms W.M.D. Grenade
Toppers
What do you think of Hoops so far?
[Source: Rocket League (1) , (2) , (3) ]
7 Dormant PS Franchises in Need of Revival
Ready to Indulge in Some Wishful Thinking?
Jak & Daxter
It’s the obvious choice, really, considering that both Jak & Daxter and Ratchet & Clank peaked alongside one another during an era when mascot platformers were all the rage. That’s all changed now, particularly when you consider that Naughty Dog, fresh off The Last of Us and soon Uncharted 4: A Thief’s End , have doubled down on mature storytelling.
That’s not to say that Jak & Daxter will remain on the proverbial shelf in perpetuity, though ND recently conceded that, for now, the prospect of returning to the series “just doesn’t look right. It just doesn’t feel right. The types of stories we’re telling right now really are grounded in realism.”
Supposing that Naughty Dog will circle back to the fantastical well, this is arguably the one title that could emulate Ratchet & Clank ’s formula almost beat for beat, overhauling Jak and Daxter: The Precursor Legacy for PS4 replete with new features to test and areas to explore. It was considered one of the best-looking games of its time, and we have no doubt that, should a reimagining ever materialize, Naughty Dog could reclaim that title for the new generation.
Medievil
Arise, Sir Daniel? Not since PlayStation All-Stars Battle Royale have we seen Sony’s clumsy undead knight brandishing his signature sword, and considering that Guerrilla Cambridge — formerly known as Sony Cambridge — is currently knee-deep in virtual reality with RIGS , that doesn’t look to change anything soon.
But what would it take to resurrect PlayStation’s Daniel Fortesque? Although a recent fan-made project did offer some indication of how a current-gen Medievil would appear, running in buttery smooth fashion thanks to Unreal Engine 4, signs of a bona fide franchise revival are fleeting at best.
Truth be told, unlike our other candidates for the Ratchet & Clank treatment, Sony’s Medievil franchise doesn’t stand the test of time. Clunky controls and a frustrating camera have always hampered the series from the get-go, and as longtime PlayStation fans, we often look back at Sir Daniel’s escapades with rose-tinted glasses.
That means that, should the opportunity ever arise, a total overhaul of the Medievil series would require significant development resources to catapult Mr. Fortesque onto PlayStation 4, and most if not all of Sony’s studios currently have their hands full.
Wishful thinking? You bet it is. But as 3D platformers slowly but surely begin to pervade the mainstream once again, we’ll harbor an inkling of hope for a Medievil revival.
Resistance
From the Fall of Man to a heart-wrenching pilgrimage to the Big Apple, Insomniac’s Resistance franchise acted as a cornerstone of the PS3 generation from day one, and that’s despite it never attracting the player base it arguably deserved.
Retaining the studio’s knack for an insane arsenal, Resistance had players go up against the deadly Chimera, an alien race that descended on planet earth during the early 1930s. As the sombre voiceover from Fall of Man notes: “We feared the Russians had developed a weapon of unparalleled power. The truth was far worse.”
Rooted in a dark alternate history, the Resistance franchise evolved into a fascinating web of science fiction, spanning mooted conspiracies with the Cloven and the elusive Dr. Malikov. Indeed there’s plenty of stories still to be told in the Resistance universe, and if Insomniac replicated its revival of Ratchet & Clank with the studio’s dormant sci-fi gem, it could result in the series’ PS4 debut.
Alas, as one of the most consistent devs in the business, the team at Insomniac are busy bees, presiding over three intriguing VR titles — Edge of Nowhere , The Unspoken and Feral Rites — along with July’s maritime adventure , Song of the Deep .
Nevertheless, we’re retaining a flicker of cautious optimism that the studio will one day return to a world ravaged by the Chimeran virus.
Ape Escape
Ten years after the release of Ape Escape 3 , Spike and those pesky band of chimps are still no closer to their PlayStation 4 debut. But could that be about to change over the course of the next few years?
Of course, reports suggest that the cult series will make its bow on current-gen hardware thanks to Sony’s recent PS4 emulation, even still, fans have been crying out for a new installment for years. Could PlayStation VR be the answer?
Ape Escape may be known for its third-person perspective, lending players full view of the Stun Gun and Time Net, but if the platform series was overhauled as a PSVR title it could lend the franchise the revival it so needs. Let’s not forget either that Ape Escape was the first game to make the DualShock controller mandatory thanks to its rumble features. Could Sony’s Japan Studio be bringing Spike and Co. to virtual reality? It is, after all, the Year of the Monkey, according to the Chinese zodiac.
WipEout
It was the electrifying poster child for 3D graphics all the way back in ’95 and since then, Sony’s blistering, futuristic racer has spent the past few years collecting dust on the shelf. Much of that can be traced back to the closure of Studio Liverpool in 2012, soon after WipEout 2048 lit up the PS Vita during its formative years on the market.
When quizzed about the possibility of a comeback, Head of Worldwide Studios Shuhei Yoshida hinted that the PlayStation faithful should “never say never .”
“Because our resources are limited – the number of teams we can have working on titles are limited – we have to make choices. In the future there might be a chance for us to come back to WipEout.”
An all-new and revamped WipEout that harnesses the power of the PlayStation 4 is an enticing prospect indeed and at least for now, we’ll keep our fingers crossed that a franchise revival could well be on the horizon.
Twisted Metal
PlayStation’s iconic car combat series displayed a flicker of life late last year when Twisted Metal: Black premiered on PS4 thanks to the system’s PS2 emulation but beyond that, there’s been nary a mention of a new entry into the series since the launch of Twisted Metal four years ago.
Plus, now that series stalwart David Jaffe currently has his hands tied up with the punk cocktail that is Drawn to Death , Eat Sleep Play are the developers attached to the vehicular series. But since the most recent game arrived in 2012, Eat Sleep Play has since moved into mobile development, which doesn’t necessarily bode well for the future of Twisted Metal . Reflecting on the uncertainty, Jaffe recently conceded that: “Hope the TM fans out there have dug some of the 'what could have been' stuff from what I am fairly certain will be the last Twisted Metal game made. At least for a very, very long time!”
Looks like Sweet Tooth, Mr. Grimm and Dollface have been placed firmly on the back-burner for the foreseeable future. But considering Twisted Metal stands as the longest-serving PlayStation-exclusive franchise, it’d be foolish to completely write off Sony’s cult series.
Crash Bandicoot
Perhaps the biggest curveball on the list, a potential reboot of Crash Bandicoot also happens to be the one rumor that just won’t go away . After nurturing the anthropomorphic bandicoot into a bona fide PlayStation mascot, Naughty Dog has since moved on to pastures anew, and despite several middling reboot attempts over at Activision — the current license holders — talk of a franchise revival is wishful thinking at best.
If the stars aligned and opened up the path for Sony’s wayward marsupial to make his debut on PlayStation 4, it’s more likely another developer would be drafted in to reboot the dormant series. After all, ND capped off its Crash trilogy with the release of Crash Team Racing in ’99, admitting that it had no desire to continue the franchise if it meant rehashing what has come before.
With that in mind, a studio in the vein of Sumo Digital would be a fine candidate to introduce Crash Bandicoot to the PlayStation 4 audience, be it a new iteration or a cut-price slice of fan service that revamped the beloved original. Whether it’s Rare’s crowdfunded Yooka-Laylee or Insomanic’s adorned Ratchet & Clank , there’s still a remarkable demand for 3D platformers in 2016. Could it be time to welcome a blast from the past?