Mass Effect: Andromeda Update Coming at E3 2016, BioWare Talks Delay to Early 2017

First mentioned back in March by EA CFO Blake Jorgensen, BioWare General Manager Aaryn Flynn addressed the delay of Mass Effect: Andromeda to early 2017 today:

As we’ve been playing the game at the studio recently, it’s showing us that we’re taking the game in the right direction. But we also know we need the right amount of time to make sure we deliver everything the game can be and should be – that’s our commitment from all of us to all of you. Because of that, Mass Effect: Andromeda will now ship in early 2017. We can’t wait to show you how far we’re all going to go.

We’ll learn more about Mass Effect: Andromeda during EA’s E3 2016 press conference on June 12.

Flynn also talked about how Andromeda will have the “amazing stories, characters and fun third-person shooter combat” you expect from a Mass Effect game, as well as these new features:

  • More Freedom: One of our biggest ambitions is to give players an unprecedented level of freedom for a Mass Effect experience –where you’ll go, how you’ll get there, and how you’ll play.
  • New Uncharted Worlds: We’re leaving the Milky Way behind and headed to Andromeda, where we’ll meet new allies, confront new enemies, and explore fascinating new worlds.

Since it’s the first Mass Effect game for PlayStation 4 and Xbox One, and the first one built on the Frostbite engine, BioWare is “pushing the technology to deliver visuals, story, and gameplay that have never been done in franchise history.”

[Source: BioWare, Mass Effect]