Confirming previous reports to be true, come September 20, Bungie will launch Destiny: Rise of Iron across PlayStation 4 and Xbox One only.
The developer still intends to support the PlayStation and Xbox 360 versions moving forward, however, and in a recent blog post, Bungie’s David ‘DeeJ’ Dague levelled on the decision to skip the release of Rise of Iron across the “legacy consoles.”
According to Dague, much of that came down to the sheer size of Destiny thanks to its numerous content updates, and it appears Bungie has “reached a point where we would have to start subtracting from the player experience on the legacy consoles to add new content.”
This was an inevitable fork in the road. With all of our content updates to Destiny, the world of the game has become a big place. We’ve reached a point where we would have to start subtracting from the player experience on the legacy consoles to add new content. Instead, we’ve chosen to leave the game intact on the PS3 and Xbox 360, and work on paths for upgrades and account conversions.
Destiny: Rise of Iron has been earmarked for release across PS4 and Xbox One only on September 20. It will require both the base game and The Taken King expansion.