In their second quarter (ended September 30, 2016) financial report, EA revealed that Battlefield 1’s total player base for the first week was nearly double Battlefield 4’s, “and it continues to grow.” When Battlefield 1 launched in the UK, it outsold Battlefield 4 and Battlefield Hardline’s first weeks combined.
Elsewhere, EA said net sales of $4.51 billion “for the trailing twelve-month period are up 8% year-over-year,” net revenue was $898 million (63% was digital), net sales from the different Ultimate Teams are collectively up 15%, 20% more people played FIFA 17 in the first week compared to the first week of FIFA 16, and nearly two-thirds of all FIFA 17 players have played The Journey story mode.
As for Titanfall 2 (which launched last week), EA CEO Andrew Wilson and CFO Blake Jorgensen pointed out how well it’s being received critically:
“Q2 was an excellent quarter for Electronic Arts, led by breakthrough new EA Sports titles engaging players across console and mobile. We are in an outstanding position for the quarter ahead, with two of the highest-rated games of this console generation in Battlefield 1 and Titanfall 2, global competitive gaming tournaments underway, and our first virtual reality experiences coming soon. Across all platforms, this holiday season will be a fantastic time to play.”
“Net sales in the quarter were better than expected driven by outperformance in FIFA, and supported by strong year-on-year growth in mobile. We are raising our annual guidance today based on the strength of our holiday slate and FIFA 17’s strong performance to date.”
EA didn’t comment on the seemingly slow start for Titanfall 2, but we may hear more in today’s earnings call.
At the end of the financial report, EA revealed that PlayStation 4 and Xbox One net revenue for the quarter was $513 million, PlayStation 3 and Xbox 360 net revenue was $64 million, PC net revenue was $158 million, and mobile net revenue was $149 million.