Set to launch at 5pm PT/8pm ET today, Rocket League update 1.26 for PlayStation 4, Xbox One, and PC temporarily removes Rocket Lab Arenas from the Casual Arena rotation, as they were appearing too frequently. Additionally, the frequency of Wasteland and Neo Tokyo should return to the levels they were at prior to the Starbase Arc patch last week.
Here’s the full list of patch notes for today’s Rocket League update:
Casual Playlists and Rocket Lab Arenas
- We have removed Rocket Lab Arenas from the Casual Arena rotation (for now). Rocket Labs Arenas were appearing too frequently and the current ‘Arena Preferences’ system does not give players who dislike Rocket Labs maps enough sway to avoid them.
- *NOTE: New Rocket Labs Arena designs may appear next year in Casual playlists in a way that they can be more effectively influenced by Arena Preferences
- We are also discussing alternative ways to get your feedback on new Arenas in shorter doses.
Stats, Settings, and Preset Data
- Fixed an issue with the game client picking the wrong local profile from your save data. For some accounts that played splitscreen, this caused a “loss” of recorded stats, in-game settings, and car presets when the patch was released.
- PC players should see their stats, settings, and presets restored with this hotfix. Unfortunately this was not possible for PlayStation 4 or Xbox One.
- We are investigating solutions for next year that would prevent this from happening again by storing more of your information in our database so it cannot be lost due to this kind of bug, save-data corruption, or hardware malfunction of your PC/Console.
Map Selection
- Fixed an issue that allowed Wasteland and Neo Tokyo to appear more frequently than they did before the Starbase ARC Patch.
Miscellaneous
- [Hotfixed] Fixed collision issue that caused vehicles to sometimes bounce when
landing / caused the Batmobile to sometimes land “inside” the field.- The previous fix for the Batmobile “wobble-on-landing” had to be removed so that we can
better address it in a future update.- [Hotfixed] (PC) Fixed rendering issue that created a flickering problem for some Arenas.
- Fixed VSync for Mac.
- Fixed the Vulcan DLC Showroom thumbnail so that it would no longer shows an image of Triton.
- The “Current Tier” text shown after Competitive matches will no longer be colored Green or Red when changing Divisions if the “Hide Competitive Divisions” option is enabled.
By playing Rocket League before January 2, 2017, you’ll be eligible to get Holiday items as random post-match drops in all online playlists. The items include an Elf Hat Topper, a Nutcracker Antenna, a 2017 New Year’s Glasses Topper, and all of the 2015 Holiday items.
[Source: Rocket League (1), (2)]
Best of 2016 Game Awards - PSN
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Best of 2016 Game Awards - PSN
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Inside
How can Playdead follow up its critically acclaimed game, Limbo? Well, it seems, rather spectacularly! Inside is not only a puzzle/horror game, it's one that will leave you asking questions long after it's done.
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Firewatch
Through the combination of a simplistic but phenomenally effective art style and some incredibly fluid dialogue sequences, Firewatch proves itself time and time again as one of the most memorable games we are likely to play in a long while. It’s poignant and very special, albeit disappointingly choppy at times. It may feel a touch short, but its story will feel firmly finished upon reflection, remaining naturally entombed in the Wyoming woods. This is a rare game that tackles strong morals and emotions under the guise of a beautiful walk through the wilderness that always manages to keep you on your toes, a walk you’ll be hard pressed to ever forget.
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The Witness
"An adventure on the island also becomes an adventure of self discovery. The Witness uses an asset long available but largely forgotten to most developers: the player’s mind. It requires discovery, perception, and real power of the mind, something decidedly missing from modern gaming as we gain more and more technological capability. This primordial approach is The Witness‘ biggest asset.
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Valley
Valley exhibits the finest balance of gameplay and story I have ever experienced in this genre. It’s not a walking simulator, it’s not a platformer, and it definitely doesn’t have a story that is thrown together. Valley won’t speak to just one type of gamer; it will strike a chord with all walks, especially since gamers can make it as challenging as they wish. It's this amazing balance, as well as gorgeous environment and deep story, that warrants Valley a nod in the game of the year discussions.
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Alienation
Alienation is another extremely polished game from Housemarque that takes well known game mechanics and combines them in unconventional ways for an experience that is not only satisfying to play on the surface, but has a layer of depth that most other twin-stick shooters cannot claim.
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And the winner is...
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Winner - Inside
What else needs to be said about Inside? It's not only one of this year's best PSN games, it's one of the best games on any platform. Seriously, go give this a go -- you won't regret it.
