The video, which shows the game running on the PlayStation 4 Pro in 4K mode, reveals that the game’s utilizing dynamic 4K. In the past, Sony Bend said that it was using the checkerboarding technique. “Presumably checkerboarding is still there but we’re also looking at a dynamic resolution that scales depending on rendering load,” notes Digital Foundry.
We’re also told that in a previous demo, Sony Bend showed up to 300 zombies, aka Freakers, on the screen and in its own internal tests, the studio has had up to 1,000 Freakers on screen at one point. Considering this, Digital Foundry says that a dynamic resolution is expected as the game could do with “a bit of flex in rendering resolution.”
Watch the full analysis for more info.
Days Gone is in development for the PlayStation 4. You can check out our E3 2017 preview here.