In 1999, Outcast became a legendary adventure game thanks to its pioneering open world game design (although sadly for developer Appeal its commercial sales did not match the critical praise). Now nearly 20 years later, the game that started the open world craze is getting a modern remake called Outcast: Second Contact. We got a good look at the upcoming remake’s gameplay today, as a new video was put out by the publisher.
View the trailer below:
Here’s more on the game courtesy of the video’s accompanying press release:
In Outcast: Second Contact, the action takes place on Adelpha, a vast open world to explore and the cradle of an ancient alien civilization, the Talans. This video shows a bit of the gameplay in Outcast: Second Contact and the depth of its unique world, in which exploration is at the heart of adventure. Sacred portals, called Daokas, let you travel freely to the four corners of Adelpha from the very start of the game, as you search for your crewmates and the lost terrestrial probe.
To successfully complete your mission and the hundreds of side quests, you will need to gain the trust of the local inhabitants. Talk with the people, negotiate with rich merchants, save oppressed farmers, take on dangerous predators and even undergo a mystic ritual with the great Shamaz priests of Adelpha. Each Talan has a unique history and personality.
For even more on the game, check out our Outcast: Second Contact preview. Here’s a snippet of what Chandler Wood had to say:
Outcast Second Contact is an interesting throwback, with strafe based gameplay that reminds me a lot of Dark Void (why anything reminds me of Dark Void is still a mystery to me, but that’s an article for another time). The advanced world lore, AI, and quest systems from 1999 find a place right at home in 2017 for a game that respects its original release while updating the graphics and some simple aspects to better fit in with the modern era of gaming.
Outcast: Second Contact will release for PlayStation 4, Xbox One, and PC in October.