Final Fantasy XV Director Hajime Tabata has revealed that the project has been “very successful” for Square Enix from a business perspective despite its lengthy production period. In a new interview with GameSpot, he said that the title has sold over 6.5 million units and the developers intend to continue releasing post-launch content until the release of the Windows edition.
From a business standpoint, we’ve achieved over 6.5 million units, and the fact that we’re still going to be putting out content till the launch of the Windows Edition – and then we have the Pocket Edition – this project has been very successful for us. But from a personal level, and from a dev team standpoint, what really resonates with us is the fan feedback we got from the day one release. A lot of the major criticisms was that they felt the story was lacking in certain aspects. So for us, we did our best to give back and supplement those areas where people felt it was lacking.
When those fans who were complaining about the story from the early days are now completely satisfied with the overall experience, that’s the moment when we can say as a team that we’re pleased with what we did for Final Fantasy XV.
One of the lessons Tabata says he learned from the game’s development was that creating an open world requires a lot of time and resources. However, the experience gained will ensure that the development team’s next project is “even bigger and better.”
When asked if he’ll pursue an open world style for his next game, Tabata said:
It’s hard to say at this point if the entire game is gonna be based on an open world. But I would say that the overall experience that users get from playing in a massive area, that overall game experience is something that we’re gonna make sure is in the next project as well.
Final Fantasy XV is currently available for PlayStation 4 and Xbox One.