One of the hot topics surrounding Middle-earth: Shadow of War is its inclusion of loot boxes. Fans have heavily criticized the inclusion of loot boxes since players can purchase them with real money. Recently, developer Monolith’s Michael de Plater explained why the upcoming open-world action game features loot boxes.
“The big thing for us is when we sell the game, we [want it it] to be so much bigger and expansive than Shadow of Mordor,” said Monolith VP of Creative, Michael de Plater to The Hollywood Reporter‘s Patrick Shanley. “We want people to be playing this game for a long, long time. In addition to that, one of our key features is almost an infinite variety of Orcs and enemies you can create. The ability to go to a market and play with that system and purchase additional Orcs like that felt like a really good fit. You can do that with the currency in the game and the paid currency, gold, as well.”
For more on Middle-earth: Shadow of War, check out PlayStation LifeStyle’s E3 2017 preview. Here’s a snippet of what PlayStation LifeStyle Senior Editor Chandler Wood had to say about the game:
Despite my loss, I had a lot of fun with Shadow of War. Part of the engaging gameplay is in dealing with failure, ducking and weaving as the world changes, your enemies growing stronger, that growing feeling of vengeful rage as you watch a simple orc become the one that just won’t leave you alone. Middle-earth: Shadow of War seems to take on everything that made Shadow of Mordor our game of the year in 2014 and crank it up to levels that could very easily make it another game of the year contender in 2017.
Middle-earth: Shadow of War is set to release October 10, 2017 on PlayStation 4, Xbox One, and PC. It’ll also support the PlayStation 4 Pro.
[Source: The Hollywood Reporter]