I know I’ve always said that I’ll be in touch with the community more with these Editor’s Letters, but truth be told, it’s hard work making sure we have compelling content every week. Well, I’m writing one now and it’s mostly due to E3 being almost upon us.
While video game fans love the spectacle that is E3, people forget that it’s a lot of work for both video game companies and for us games media alike. Sleepless nights are all too common, and people might not realize that E3 “work” starts about a month before the show starts, and ends maybe 2-3 weeks after the actual event is done.
Anyway, enough behind-the-scenes stuff from me. For those wondering how we’ll be tackling E3 this year, it’s this simple: this will (most likely) be our most content-rich E3 week ever. We have a four-man team attending the press conferences, going hands-on with the latest games and we have a ton of interviews lined up as well.
As for the “home” team, we have E3-related features set to run from today until day 0 when the press conferences start. We’ll of course have livestreams for every major relevant press conference up on the site, as well as the latest news and trailers seconds once they’re announced. Our E3 won’t end just there; once E3 is officially over, we’ll have more hands-on previews, interviews and more set to go live as well.
E3 Press Conference Schedule (all times in PT):
June 12:
1pm: EA Press Conference
7pm: Bethesda E3 Showcase
June 13:
9:30am: Xbox E3 Briefing
1pm: Ubisoft E3 Press Conference
6pm: PlayStation E3 Experience
June 14:
9am: Nintendo Treehouse LIVE @ E3
You can use this to convert times to your timezone.
E3 is the biggest event for video game fans for the year, and I’m really excited at the quality and amount of content we have in store for our readers. If you want the latest PlayStation news, unbiased previews, and no-nonsense interviews at E3, you’ve found the right place!
See you in the comments, folks!
Related Reading:
- One Year Later: Looking Back at the PlayStation E3 2015 Conference
- Top 5 Games We’re Excited to See at E3 2016
- Twitch Releases E3 2016 Livestream Schedule, Includes Press Conferences and Reveals
10 PS4 Sequels That Could Fulfill Untapped Potential
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PS4 Sequels That Could Fulfill Untapped Potential
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Knack
Knack's not a bad game. No, seriously. Knack was a heavily flawed attempt at an action platformer that leaned way too much into a brawler (as its gameplay is almost scarily similar to God of War). Focus more on jumping and traversal, and there really could be something great here. I'm not ready to give up on Knack, and neither should you!
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Destiny
It definitely seems like Bungie has learned a lot from Destiny, as The Taken King was a huge step forward. It's still not all the way there, though. The gunplay is so sensational, and the world is so interesting, that it's hard not to be frustrated with the rest of the experience. It'd be impossible to completely fix the current game, but it could definitely be done in a sequel. One that is certainly inevitable considering what a success Destiny has been.
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The Wolf Among Us
Telltale Games did such a great job with The Wolf Among Us, but they really only scratched the surface of what they could do with the Fables license. There's a lot of different characters yet to be explored, and Bigby's adventure is one the developer should go back to. They would have to make sure episodes are released regularly, as the infrequent release schedule of the original really hurt the overall interest in it.
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Watch Dogs
While some gamers may have a sour taste left in their mouths from Watch Dogs, there's no denying that Ubisoft had a great idea for a game. The core concept of being able to hack different pieces of technology is awesome, and it's why the game drummed up so much interest in the first place. A sequel could keep that same premise, while also introducing a likable protagonist (although Ubisoft seems to have a hard time creating those lately), and refined hacking that feels fun and not a chore. Oh, and get rid of the open-world towers. Please.
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Evolve
A terrible eSports focused marketing strategy and a shocking amount of day-one DLC really put a bullet into Evolve right when it came out. That's a real shame, as when you're playing with a full team that is communicating and working together there's really nothing else quite as satisfying. A sequel, if advertised properly, could build upon great gameplay, and maybe copy a bit more of what made Turtle Rock's Left 4 Dead such a success.
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Doki-Doki Universe
Don't panic, HumaNature Studios' Doki-Doki Universe is one of the most unique games on PlayStation 4. Blending together an adventure game and an interactive personality test, the game is brimming with charm and general weirdness. A few things kept it from maximizing its potential, though, including a poor sense of progression, and repetition.
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The Evil Within
Director Shinji Mikami is a living legend, and has been instrumental in creating some of the greatest games ever made. He's also the mind behind The Evil Within which ended up being a huge disappointment. If anything, it did show that there's still fans looking for a great survival horror game, and one misstep can't undo the decades of great games from Mikami. A sequel could be something special now that Tango Gameworks has more experience under their belt.
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The Swindle
The Swindle is a really good game that's a few tweaks away from being amazing. Basically a stealth version of Spelunky, it has all of the hooks that make other roguelikes so addictive. Unfortunately, the game had some issues early on with procedurally generated levels, and later levels almost felt unfair. There's plenty of small things that could be enhanced in a sequel, and I'd love to see Size Five wow gamers with it.
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Unravel
Unravel won over the hearts of many gamers immediately upon its unveil. The EA-published title is amazingly gorgeous, and it's a shame that the gameplay didn't match its visual prowess. Thankfully, a sequel is in the works and hopefully the second time around will let Yarny truly shine.
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The Order 1886
If one game on this list needs a sequel, it's The Order 1886. Not only does it end just as its plot is getting interesting, there's also a solid framework to build off of. While the original game wasn't anything more than a really pretty third-person shooter with average gunplay, there's still a chance for this series to be something special. It'd also be nice if the sequel could even run full-screen, but beggars can't be choosers.
