it was a record year for the company.
Microtransactions (Page 2)
GaaS is about keeping games fresh post release.
EA blames the loot box controversy for missing sales projections.
"This isn't a monopoly business," says Doug Creutz.
He is targeting gambling mechanics in games.
They explain what constitutes gambling.
He's not worried about cosmetics but he's concerned about pay-to-win.
He says the term "loot box" is being misused in the debate.
Also talks about generating player loadout and profile metadata in video content.
Players shouldn't feel like devs "pick their pockets."
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