Levine ‘Experimenting’ With Multiplayer For BioShock Infinite
Ken Levine, creative director at Irrational Games, hasn’t been particularly open about his next project. All the public have seen about BioShock Infinite so far is a teaser trailer and a couple of eyes-on impressions from various websites. We barely know a thing about gameplay and the single player portion of the game, but that hasn’t stopped Ken Levine talking about where the team are at in regards to multiplayer.
Speaking with Kotaku, Levine said that they are adopting a more ‘original or bust’ approach to potentially developing multiplayer.
“I will say that we experiment with things, but for us we are never interested in making a multiplayer mode you could just play in some other game. Because, A) that’s not creatively interesting and B), financially, you’re wasting your time. They’re going to go play Halo. They’re going to go play Call of Duty.
“If we do something new — if we do something like Left 4 Dead that has something new to say — people will come to your game. If you don’t, don’t waste your time.
“You’re not much of a game designer if you can’t draw lessons out of A) good games and bad games and B) games that are not really applicable to what you are doing,” he said. “You need to look past the surface.”
However this isn’t confirmation of multiplayer in BioShock Infinite with Levine stating that “…we have not made any determinations about multiplayer.” Whether Infinite includes multiplayer or not, we should expect to see the game A) on store shelves B) in 2012.