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DICE is “Unhappy” With Battlefield 4′s Server Performance, Will be Upgrading ASAP

April 3, 2014 Written by Jason Dunning

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The problems DICE is having with Battlefield 4 are continuing, with the developers highlighting “rubber banding” as one of the main issues right now, especially during matches with 64 players.

In an update posted on the Battlefield website, DICE talked about how they’re “unhappy” with the server performance and will be upgrading ASAP:

We wanted to provide a quick update on the issues with Battlefield 4 “rubber banding” that some players on certain platforms have experienced during matches with 64 players.

Looking into this further, we’re unhappy with our server performance, so we’ll be upgrading the hardware as soon as possible, investing more to deliver a better experience.

As soon as we know the exact timetable, we’ll let you know the ETA. Reducing lag for these players is absolutely a top priority for us to solve and we expect to have the solution very soon.

As for the latest DLC pack for Battlefield 4, Naval Strike DICE has confirmed that non-Premium members won’t get access to it until April 15th. The original plan for the DLC was to release two weeks after Premium members received it, but due to some delays with the PC and Xbox One versions, DICE has decided to push back the launch the extra week for everyone.

Are you unhappy with Battlefield 4′s server performance? Let everyone know in the comments below.