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Doom Details Revealed: Runs at 1080p/60fps, “Is Not About Taking Cover,” More

July 18, 2014 Written by Jason Dunning

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While cameras weren’t allowed to record the footage of Doom at QuakeCon yesterday, attendees were able to report on details about the upcoming game, including how it will be coming to the PlayStation 4, Xbox One, and PC, with the game running on idTech 6 at 1080p/60fps.

Taking the stage at QuakeCon to discuss Doom was Executive Producer Marty Stratton, who explained, “The game is called Doom, not Doom 4. It’s an origin game, re-imagining everything about the originals.”

Stratton continued by talking about how the gameplay won’t be about taking cover:

Doom is not about taking cover. It’s not about finding a place to hide to let your health regenerate. It’s about fast, fluid combat, dodging projectiles, finding that next target and charging forward with nothing in your way of slaughtering that next demon.

The game beginning “just outside of a massive research facility on the surface of Mars,” Stratton gave an overview of what you can expect from Doom:

You’ll see crazy demons. Unbelievable mechanical demons built through secret and corrupt UAC experiments. Demons like hell knights, the cyber demon, revenant, and many more. Whether these demons are something familiar or something totally new, each of them is designed to create a unique combat experience, regardless of whether you are fighting against it, killing it, or being killed by it.

During the gameplay, some more details about Doom were given:

  • Enemies will drop health packs.
  • Enemies can teleport to ambush you.
  • Certain enemies can use jetpacks.
  • Weapons include the chainsaw, plasma rifle, rocket launcher, and double-barrel shotgun.
  • You’ll be able to perform melee finishers.
  • One scene had the marine ripping off the arm of a scientist to use their keycard.
  • Sprinting, double-jumping, and mantling are all possible.
  • Getting killed by enemies results in a death scene much like those seen in Dead Space.
  • You can hold as many weapons as you want.

Release date or beta details weren’t given yesterday, but Stratton did mention how multiplayer will be a big part of Doom, with id already having it up and running in their office.

[Source: Game Informer, IGN, PCGamer via Gematsu]