Darkest Dungeon Hit With Slight Delay Across PS4 and Vita
Developer Red Hook Games has confirmed plans to postpone the release of Darkest Dungeon across PS4 and PS Vita. It’s now expected to hit Sony’s platforms in “late July or August.”
News arrives soon after the macabre roguelike launched for Linux, though in a blog post, Red Hook pointed to tweaking and the in-game Town Events as reasons for the slight delay.
We have previously announced Late Spring/Early Summer as a target for PS4 and Vita release. With the adjustment of schedules and matching up with potential future events we are now targeting late July or August. We want to make sure that all of the Town Event contents we are working on now are solid for inclusion into the console release, as well as making sure it runs like butter and plays well with a controller. Adjusting controls, in particular, is not a quick process.
We have a level of quality that we want to ensure in all of our releases and we would rather take some extra time to make it right, rather than rush it out the door. The awesome and talented Sickhead Games has been helping us with the porting.
First announced for PlayStation platforms during last year’s PSX, expect Darkest Dungeon to hit PS4 and Vita towards the end of summer.