Bloodstained: Ritual of the Night Dev Update Shows Off the Village Near the Castle
Castlevania developer Koji Igarashi’s upcoming title, Bloodstained: Ritual of the Night, just received another development update on Kickstarter and this time, we’re shown a village that players will have to pass through on their way to the castle.
The video above is merely a 30-second preview but on the game’s campaign page, Igarashi explains a bit more about what we’re looking at and how development’s coming along:
As we mentioned at the beginning of our Kickstarter campaign, Bloodstained takes place in a castle! So now you’re probably thinking, “What’s this, a village?”
I thought so, too, but yes: We have a village. In the narrative, we’re still headed to the island where the castle emerged. There’s a village nearby that we’ll have to pass through on our way to the castle entrance.
As you can tell from the video, the village is red, which has nothing to do with Christmas! During the eruption of the Laki volcanic fissure in 1783 and 1784, “the afternoon sky was dark as night and red as blood,” according to a contemporary saying from Hampshire, England. So we tried to express that in the afternoon scene you see here.
Building your visuals from a piece of historical data makes the world more realistic. (The internet is so useful!) The village is also under the demons’ attack, so of course there will be enemies here. We are also planning to put a shop here to support the player, and you’ll find Johannes, who we introduced previously, here too.
In his next update, Igarashi will address fan questions about gameplay, storyline, and more.
Bloodstained: Ritual of the Night is expected to release next year for the PlayStation 4, PS Vita, Xbox One, Wii U and PC.