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GameStart 2014 – Bloodborne Interview With Masaaki Yamagiwa Talks Frame-Rate, Messengers and More

More info revealed for next year’s PS4 exclusive

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Here are the Most Disturbing & Scary Games We’ve Played Over the Years

It’s that time of the year!

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Kingdom Hearts 2.5 HD Remix Hands-On Preview: Almost 9 Years Later, Kingdom Hearts II Brought Me Back

How Kingdom Hearts II holds up after all these years.

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How GTA V Threatens to Own Two Holidays in a Row

“You’re waiting for a train…”

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The Origins of Video Game Terminology

A look at the history behind some of gaming’s latest and greatest jargon

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DriveClub Launch Debacle: Lessons Learned for Developers

Disaster management.

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PSN Down: Things You Can Do While Waiting

PSN down? Don’t fret, PSLS knows what you can do during the downtime.

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NBA Live 15 Ask Me Anything Interview With EA Sports

It’s an audio chat straight from EA’s offices.

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Feature: I’m Skipping Assassin’s Creed Unity and Here’s Why

It’s not about the graphics, it’s about the disservice.

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Middle-earth: Shadow of Mordor Trophy Guide

Collect ‘em all in PSLS’ Shadow of Mordor Trophy guide.

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Video Games as Art: Is the Label Necessary?

Do some games really need to be called art games?

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PSOne Classics That Still Hold Up Today

These oldies still rock.

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Bloodborne Producer Talks Story, Guns, Armor & Sadness – Exclusive Interview

He’s not ready for some football.

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Battlefield Hardline Interview With Visceral Games – Single Player, Branching Story Paths, Launch Stability, and More

Creative director dishes the dirt on the next Battlefield.

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8 Vita Games I Played at TGS

Serving up previews, express style.

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PS4′s Push Me Pull You Looks Odd… Oddly Awesome, That Is [TGS Hands-On]

Want couch multiplayer on PS4? Here you go.

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PS3 Exclusives That Demand a PS4 HD Remaster

Which PS3 games made the list? Read on and find out.

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A Week Later, I’m Still Scared of PS4′s Until Dawn [TGS Hands-On]

Never go to cabins. Or the woods. Or mountains. Also: no friends.

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Dragon Age: Inquisition Interview With BioWare’s Cameron Lee – Combat, Reaction to Gay Characters and More

Cameron Lee discusses character progression, party AI, the tactical combat cam and lots more!

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TGS Lines for Bloodborne Were Insane, for Dang Good Reason [TGS Hands-On Preview + Photos]

Check PSLS for my director interview soon.