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Interviews

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Nights of Azure Interview: Blood and GUST with Keisuke Kikuchi

We have a chat with Keisuke Kikuchi, producer of Nights of Azure at Koei Tecmo, about the game’s unique take on the action-RPG genre.

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How Final Fantasy XV Seeks to Change Square Enix’s Reputation

A changing corporate culture.

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Trillion: God of Destruction Interview – The Marketing and Localization of a Niche Game

We talk with members of Trillion: God of Destruction’s marketing and localization teams to see how they got this niche game to appeal to Western gamers.

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No Man’s Sky Hands-On and Talk With Sean Murray

The first reveal of NPCs in No Man’s Sky.

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Prison Architect PS4 Interview – Console Sim Games, Control Optimization and Prison Films

How will Prison Architect’s complex building controls work on consoles? We get the scoop.

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Passion in the Voice – An Interview with Firewatch Lead Actress Cissy Jones

The voice on the other end of the radio.

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Dual Gear PS4 Interview – Mecha Genre, VR and Fan Feedback

They like Front Mission… total win!

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Brut@l PS4 Interview – Talking Stormcloud’s Upcoming Game, PSX 2015, Relationship With Sony & More

We also talk indies, launching on PS Plus, and more!

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The Lurking Sophistication of World of Tanks – A Visit to Wargaming Chicago

We talk recording audio, tank destruction, and the voice of the community.

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Tekken 7 Interview – Talking Console Launch, New Features and Unreal Engine 4

Ready? Fight!

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Naruto Shippuden: Ultimate Ninja Storm 4 Interview – Talking Story and the Series’ Jump to PS4

Billed as the final installment in the Ninja Storm series.

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One Piece: Burning Blood Interview – Talking Musou, Battle Systems and Luffy’s Gear Fourth

Get the skinny on the game’s 3 vs. 3 combat system.

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Digimon Story: Cyber Sleuth Interview – Talking Accessibility, Cross-Save and Localization

Ready to return to the Digital World?

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JoJo’s Bizarre Adventure: Eyes of Heaven Interview With Noriaki Niino

Featuring over 50 characters from original series.

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Ace Combat 7 Interview – Talking Franchise’s 20-Year History and PlayStation VR

Unreal Engine 4 powering Ace Combat’s flight to PS4.

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Sword Art Online: Hollow Realization Interview – Talking Design, Anime and PlayStation Vita

No plans for Cross-Play between PS4 and Vita.

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God Eater Resurrection Developers Talk Western Launch, God Arcs and Character Customization

Do you feel the hunger?

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Jump Festa 2016 Interview: Pac-Man Creator Toru Iwatani Talks History, PS4 and the Future

Look forward to the original Pac-Man hitting PS4 in 2016!

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PlayStation VR Conversations: KO-OP Mode

Explore 3D puzzles like never before!

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PlayStation VR Conversations: ZeroTransform

Fly with VR.