Interviews

Star Wars Battlefront II Interview With Writer Walt Williams

The passion is strong with this one.

Star Wars Battlefront II Interview With Motive’s Game Designer and Director

A chat with two Motive members about the single player experience in Star Wars Battlefront II

ARK composer Gareth Coker

Interview: ARK Composer Gareth Coker Talks Dinosaurs and Composing a Score as Epic as These Legendary Creatures

Music that even dinosaurs would love.

Mages of Mystralia interview

Patric Mondou Talks Mages of Mystralia, Working With Ed Greenwood

We talk trophy design, and game iteration.

body count fighting 3

Interview: Body Count Fighting Brings MMA Matchmaking to Fighting Games

Learn about their upcoming event this weekend.

Nate Weiss Interview – Dev Talks Favorite Songbringer World Seeds, Legend of Zelda Influence

The one-man development studio talks creating a procedural game.

Psyonix’s Josh Watson Talks Rocket League Esports and the Community

Makes you want to try and compete, doesn’t it?

echo preview

Echo Preview – Designed to Mock You (PS4)

We also discuss the developer’s origins and future.

Daniel Weinbaum Talks Exiting Sucker Punch, Going Indie, and Leaving Lyndow

“I’d be totally happy to do this until I die.”

BioShock Documentary

Interview: Nick Calandra Talks Gameumentary, and Bettering Games Journalism

They’re working on a Darksiders documentary.

Re:Legend

Re:Legend Interview – Magnus Games Talks Art Style, Music, & More

“The game that influenced us the most would be Digimon World.”

Supporting the Narrative Through Audio Design – Stephan Schutze Interview

An incredible audio designer passionate about bringing game worlds to life.

Talking Game Rentals, Digital vs. Physical, and Game Selection with Redbox’s Daisy Yuhas

Horizon Zero Dawn is one of their most popular games this year.

TennoCon 2017 – Warframe Plains of Eidolon Interview With Sheldon Carter

We go in-depth with the Studio General Manager of Digital Extremes!

Interview: Senran Kagura Producer Kenichiro Takaki Talks Sexuality, Violence in Games, and Peach Beach Splash

“It’s important that the girls don’t look victimized, but that they’re in on the joke and having fun.”

Uncharted: The Lost Legacy Chat With Shaun Escayg – The Sum of Uncharted

Hints at photo mode and the future of the Uncharted franchise.

Destiny 2 Interview With Luke Smith – Shaping the World

Talks about sound design, stress, balancing, and hints at returning characters.

Final Fantasy XIV: Stormblood Chat With Naoki Yoshida – Talking Job-Level Boosts and PS4 Pro

The architect behind A Realm Reborn looks to the future.

Far Cry 5 the Preview Interview – Early Stages

Montana may be domestic to US gamers, but it can feel worlds apart.

Super Rude Bear Resurrection Interview: Satisfying Investors, Refusing to Release Buggy Games & the Immense Stress of Game Dev

Watch me begin an interview by telling a game developer “You really look like hell.”