The explosive new IP from Disney Interactive and Black Rock Studios, Split/Second: Velocity, packs huge potential. The arcade-racer bears resemblances to veterans Burnout and Need for Speed, but is the scale of the game so vast, that it can do for racing what Uncharted and Modern Warfare did for shooters?
Split/Second’s producer believes so. Jason Ried spoke to CVG, and revealed the game’s competition as well as the title’s ambitions:
It’s a tough one. [Activision’s] Blur is obviously competition – it’s racing and it’s doing things slightly different as well. But we almost feel we’re closer to Call of Duty or Uncharted in what we do than other racing games.
Animation-wise, Split/Second is the most ambitious thing that’s ever been done in a racing game. So that is where we come down to the Call of Duty: Modern Warfare 2, Uncharted 2 comparison – because of these huge set pieces.
Disney and Black Rock Studio are ambitiously looking to create an intense driving experience with Split/Second: Velocity when it releases on May 21st for the UK, while North America can expect it around the same time frame. A whole set of explosive screens for the racer may back up Ried’s brave statements of why the game looks so promising.
Either way the moniker “Uncharted of racers” are some big shoes to fill, what do you think?