While a hefty majority of the gaming community is downright hostile toward any support for anti-used game consoles, developer Crytek appears to be pretty keen on the idea for next-gen systems.
Speaking with CVG in a recent interview, creative director Rasmus Hojengaard shared what he would like to see from the next-generation of gaming hardware, saying:
The worst thing that can happen is they make something that’s very complex for developers, regardless of how awesome it might theoretically be. So getting hardware that allows you to quickly get prototypes up and running, and any kind of scalability they can offer will be great as well, as long as everyone has that scalability and not just a select few.
He then went on to discuss his feelings toward the possibility of the next Xbox and PlayStation prohibiting players from being able to play used games, a prospect that Hojengaard finds very appealing, especially when considering how many potential sales the studio lost to piracy and used games with Crysis 2.
From a business perspective that would be absolutely awesome. It’s weird that [second-hand] is still allowed because it doesn’t work like that in any other software industries, so it would be great if they could somehow fix that issue as well.
Should used games be blocked in next-gen hardware? Do the extra sales that developers would garner from an anti-used game future justify the industry proceeding with this business model? Share your thoughts in the comments below.