Earlier this month when Rocksteady announced that Batman: Arkham Knight had been delayed into 2015, they said the reason behind this was “to ensure we are delivering the awesome level of quality that Batman fans and gamers expect.”
During E3 week, Lead Animator Zafer Coban revealed to Eurogamer that “the level of detail” is going to be improved as a result of this delay. He then added:
We’re so concerned about bringing out the final installment and making sure it fits the bill in terms of the quality range we’ve been delivering with the last two games. Our attention to detail is pinnacle. So we’ve had to do that for our last installment and make sure it works across the whole board.
With Arkham Knight introducing the Batmobile, the delay was also contributed to this, as Coban said, “We have to make sure the Batmobile really fits in with every single element we’ve introduced.”
Coban finished up by saying:
One of the big pinnacle pillars of Rocksteady is ambition, and to move things forward, and innovation – like when we did the first game with the combat system. Our goal is to keep doing that for every project. So even though we’ve got that core, strong foundation, we wanted to push that forward even more in the final installment.
The attention to detail has to be there in every corner. There’s a lot of brains being racked, a lot of sweat on tables, people typing away trying to finish the game off. We’re quite excited and we just can’t wait to finish it.
Rocksteady has yet to confirm or deny if this is true, but Batman voice actor Kevin Conroy said in an interview with Groovey.TV (via CVG) that Batman: Arkham Knight would now be available in January 2015.
When Batman: Arkham Knight gets a confirmed release date, we’ll let you know. In the meantime, make sure to read our E3 preview of the Batman’s latest adventure.