Amazon’s listing for Ratchet & Clank reveals that it will cost $39.99:
Before it’s playable at E3 2015 next week, Insomniac Games has brought out a new trailer for the Ratchet & Clank PlayStation 4 “re-imagining,” which includes the first-ever look at gameplay footage directly from the Spring 2016 game.
Applicable for both the retail and digital release, pre-orders of Ratchet & Clank PS4 come with The Bouncer weapon from Ratchet & Clank: Going Commando. “The Bouncer launches a bomb that releases a plethora of tiny homing bombs that bounce towards targets,” Community Lead James Stevenson says. “One of the most effective and spectacular Ratchet & Clank weapons ever.”
Stevenson also talked about how this version of Ratchet & Clank borrows from the spirit of the PlayStation 2 game, but is also infused with some of the best elements from the Ratchet & Clank Future games on PlayStation 3:
We ended up with a new game, with elements based on the original — but now with modern controls, several new planets, new and updated gameplay segments, all-new Clank gameplay, all new boss fights, new flight sequences, and more… all constructed to take advantage of the graphical prowess of PS4. Throw in James Arnold Taylor as Ratchet, and you have a new beginning.
The fresh start means we changed up the arsenal quite a bit as well. As always with Ratchet & Clank games, you battle your enemies with an out-of-this-world arsenal. In the PS4 version of Ratchet & Clank, the majority of the arsenal is made up of weapons that weren’t in the original game. That means both new weapons and fan-favorite tools of destruction from the Ratchet & Clank Future series will fill out Ratchet’s kit. From the brand new Pixelizer (which transforms enemies into explosive 8-bit pixels) to franchise favorites like the dance-party-inducing Groovitron and wise-cracking robotic bodyguard Mr. Zurkon, Ratchet & Clank’s arsenal has never been better.
How do you think the game looks on PS4?
[Source: PS Blog]