Cyberpunk Adventure Read Only Memories Announced for PS4 & PS Vita
Released on Steam earlier this year, Read Only Memories from MidBoss is a “new cyberpunk adventure” coming to PlayStation 4 and PlayStation Vita. While a release window wasn’t given, Director John James said, “Keep your eyes peeled for 2016 when we’ll have some more solid info for cross-buy and prices!”
Taking place in Neo-San Francisco, 2064 AD, Read Only Memories sees you playing as a struggling journalist interrupted by the world’s first sapient machine, a ROM (Relationship and Organizational Manager) named Turing. During the game, you and Turing will meet a variety of different characters as you investigate the city’s secrets behind the overlapping futures of technology and humanity.
The description adds:
Read Only Memories is a new cyberpunk adventure that will take you on a journey of puzzle-solving and exploring as you investigate the mysterious world and characters of Neo-San Francisco. Inspired by classics like Gabriel Knight and Snatcher, ROM is a retrofuturistic take on the point and click adventure genre that features a rich mature narrative and unique gameplay challenges hidden within the beautiful interactive pixel scenes. The deeper you delve into the life of your missing friend, the further you get entangled into this tale about the dark side of technology.
Can you survive in Neo-SF? Or will the mystery go unsolved?
- Dynamic narrative defined by player choices, with over 10 hours of dialogue, exploration, and gameplay challenges with multiple solutions.
- BAFTA-nominated voice actors Adam Harrington and Dave Fennoy guide immersion in the aesthetics along with the exclusive synth-driven original soundtrack by 2 Mello and the retro futuristic pixel art style of JJSignal.
- A vibrant cast of characters populate the world, as the rich interactive encounters with allies and enemies alike will unearth world-changing revelations.
With the branching narrative paths, MidBoss says Read Only Memories gives “players near endless possibilities and make multiple playthroughs rewarding.”