Overwatch Update for PS4 Is Live, Adds Eichenwalde Map & Competitive Season 2


Blizzard has confirmed that the update is live on PS4. Reportedly a 1GB download, you can see the patch notes below.

Original Story:

Released yesterday on PC and Xbox One, and coming “very soon” to PlayStation 4, the latest Overwatch update includes Competitive Play Season 2, the Eichenwalde map, and more. Here’s the patch notes for the new update on PC/XB1, with Blizzard noting that “many of these changes” will be implemented on PS4:

Patch Highlights

Competitive Play Season 2

We’ve made some big changes to Competitive Play in Season 2. The most noticeable change is the introduction of skill tiers, which we hope will better communicate players’ relative skill levels. Competitive Play will put a greater emphasis on skill tiers over specific ratings, and as such, a player’s tier will be more prominently displayed throughout the game. We’ve also switched the skill rating system to a 1-5000 scale to give players more detailed information about how each match affects their specific rating.

Sudden Death is also going away in Season 2. Instead, matches that are tied when the clock runs out end in a draw—though, it should be a rare occurrence. Because of this, we’ve made some changes to our game modes in Competitive Play to help reduce the chance that a draw can happen.

We’ve also made a few minor adjustments to leaver penalties, the top 500 system, and the competitive point system. Read on below to learn more!

New Assault/Escort Map: Eichenwalde

The forest has slowly begun overtaking the abandoned village of Eichenwalde, but the scars will never completely fade. During the Omnic Crisis, Eichenwalde was the site of a key battle. General Balderich von Adler took a handful of crusaders to the village in an effort to outflank the omnic army. Balderich’s soldiers were able to break down the enemy forces, giving the German military an opportunity to push back, but the Crusaders didn’t make it out of the battle. General Balderich finally collapsed in the castle’s great hall.

General Updates


  • When activating the “Ultimate Status” communication, Symmetra now reports the number of charges left on her teleporter
  • When activating the “Needs healing” communication while targeting a teammate, Ana, Lúcio, Mercy, and Zenyatta will now tell allies to group up to receive healing. A marker will also appear above the player’s head, allowing teammates to locate the healer more quickly
  • Added Torbjörn as an AI-controlled hero in Practice vs. AI, Play vs. AI, and Custom Game modes
  • Sit and laugh emotes are now unlockable for all heroes
  • New Legendary skins have been added for Reinhardt

Competitive Play

  • Skill rating is now measured on a 1-5000 scale instead of the former 1-100 scale

Skill Rating Tiers

Players will now be assigned to a tier, depending on their skill rating:

  • Bronze – 1-1499
  • Silver – 1500-1999
  • Gold – 2000-2499
  • Platinum – 2500-2999
  • Diamond – 3000-3499
  • Master – 3500-3999
  • Grandmaster – 4000-5000
  • In Bronze, Silver, Gold, Platinum, and Diamond tiers, a player will not drop out of their tier even if their skill rating falls below the cutoff
  • In Master and Grandmaster tiers, a player whose skill rating falls below the tier’s minimum will be moved to a lower tier
  • Players that have reached the Master and Grandmaster tiers must be within 500 Skill Rating of their groupmates
  • Players that are Diamond-tier and below must be within 1000 Skill Rating of their groupmates

Skill Rating Decay

  • Players in Diamond, Master, and Grandmaster tiers that haven’t participated in a competitive match for 7 days will lose skill rating
  • Players with a skill rating above 3000 (Diamond tier or higher) will lose 50 rating points every 24 hours, but their rating will not fall below 3000
  • Competing in a single match will halt skill rating decay
  • Players that haven’t participated in a competitive match for 7 days will immediately drop out of the top 500

Map Changes

  • Several refinements have been made to the time bank system for Hanamura, Temple of Anubis, and Volskaya Industries
  • The time bank system has been added to Dorado, Hollywood, King’s Row, Numbani, Route 66, and Watchpoint: Gibraltar
  • Time granted for taking objectives on Dorado, Hanamura, Hollywood, King’s Row, Numbani, Route 66, Temple of Anubis, Volskaya Industries, and Watchpoint: Gibraltar has been reduced from 5 minutes to 4

Competitive Points

  • Existing competitive points saved from Season 1 will be multiplied by 10
  • After winning a competitive match, players will now receive 10 competitive points (instead of 1)
  • Players will now receive 3 competitive points for a draw
  • The cost of golden weapons has also been multiplied by 10 – from 300 to 3000
  • A soft cap is being placed on the number of competitive points that can be saved: Players with more than 6000 points at the start of season 2 will no longer accrue points by playing competitive matches; End-of-season rewards will still be granted to players at the soft cap
  • Instead of going into Sudden Death, tied competitive matches will now result in a draw
  • Players must now win at least 50 competitive matches to be eligible for a spot in the top 500
  • Players must now complete more matches to clear their penalty status for leaving a competitive match early

Hero Balance Updates


  • Ultimates that consume the ultimate meter when activated will now drain the meter more quickly (.25 second instead of 1 second)
  • Reverted a recent change that reduced the size of heroes’ projectiles
  • Most hero abilities will no longer interrupt quick melee attacks
  • Ultimate abilities will now interrupt quick melee attacks

User Interface Updates


  • A new “Allied Health Bars” option has been added (Options > Controls)
  • Contextual menus have been added on the hero selection screen, giving players the ability to report or group up with other players
  • Matchmaking UI is now purple in the Competitive Play queue
  • Made several minor adjustments to typography in the Spectator UI

You can see the remaining hero updates and bug fixes by heading over here.

Users on Reddit are also reporting that the console aim assist issue has been fixed.

If you’ve yet to play Overwatch, don’t forget that a free weekend kicks off on September 9.

[Source: Play Overwatch (1), (2), (3), (4), Reddit]

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