At this week’s annual Game Developers Conference, Gearbox CEO Randy Pitchford took the stage during Epic Games’ keynote to give us a glimpse of what the Borderlands 3 development team are working on in terms of what the franchise might look like with current-gen visuals.
The Borderlands series is best known for its stylized graphical style that features heavily outlined cel shaded assets, and Pitchford showed off a few images that reveal some of the things the team is trying to do with Unreal Engine 4 to bring the game’s visuals to the next level while sticking to its original style. While Pitchford noted that the assets in the images were not final, it gives us a good look into what the game could look like.
It might be awhile until we actually see Borderlands 3 hit store shelves though, because while the third major sequel of the franchise is next in line for the company after it finishes work on Battleborn and its DLCs, the game isn’t listed in publisher Take-Two’s fiscal year calendar for 2017.
[Source: Game Informer]