If you were underwhelmed by the amount of new first-party game announcements during Sony’s E3 2017 press conference, Worldwide Studios President Shuhei Yoshida has revealed why – they held back some news for later this year.
Speaking in an interview uploaded by Jagat Review, Yoshida was asked if they had any plans to show something bigger at Tokyo Game Show in September or PlayStation Experience in December.
We have no plans to talk about [laughs]. But there are things we have held, we chose not to show during this E3. Of course there will be some more news coming out from our teams later this year. No question.
Earlier in the interview, Yoshida talked about how all of the new PlayStation hardware came out last year (PS4 Slim, PS4 Pro, PlayStation VR), so this year could be all about the games. “Instead of having developers talking about their games, we just showed the best of our games in development,” he said of their E3 presence. “So that was a clear, intentional direction that we had for this year’s E3.”
One of the developers missing from Sony’s E3 2017 press conference was Sucker Punch (inFamous series). While we didn’t hear anything at this week’s event from the studio, Hideo Kojima tweeted a picture with members of the team:
With Sucker Punch. pic.twitter.com/w3kkMH04WL
— HIDEO_KOJIMA (@HIDEO_KOJIMA_EN) June 14, 2017
Shuhei also mentioned in the interview that his favorite PS4 game so far is Bloodborne, which he continued to play after getting the Platinum.