Techland has said that it had to delay Dying Light 2: Stay Human yet again because it’s “full of complex, intersecting systems” that require “double checking.”
In an interview with EDGE magazine (via Wccftech), Lead Designer Tymon Smektala said that with hundreds of developers working on a game, things sometimes don’t work perfectly when put together, requiring fixes prior to release.
We’re double checking everything in the game. Dying Light 2 is full of complex, intersecting systems created by hundreds of people – at some point in the production they all really click and start working together, but you also start discovering various edge cases where maybe they don’t, and you want to fix that. Those are usually simple fixes, but you want to make sure you test and catch as many of those as possible. Those extra two months will be spent exactly on this. And maybe we’ll also squeeze in an Easter egg or two…
It’s a case of needing a little bit more runway, or maybe even the control tower suggesting another approach to make the landing more clean. You have to think about the crew the same way you think about the passengers, you know.
So, nothing to do with the reported management issues, then?
In the same interview, Smektala reassured fans that Dying Light 2 will feature a refined skill system, where every skill is a “game-changer.” Additionally, the grappling hook has been improved. Techland likened it to Tarzan’s rope in that it’s “more physical.”
Dying Light 2: Stay Human will now release in February 2022 for the PlayStation 4 and 5, Xbox One and Series X/S, and PC.