Richard Marks Talks PlayStation Move’s Orb

June 18, 2010 Written by Zak Islam

The one thing which stands out on the PlayStation Move controller? The surprisingly spongy orb on the top of the controller which players can squish and squeeze in their fingers. Richard Marks has stated how crucial it is for the orb to be a part of the PlayStation Move and the reasonings behind its precise accuracy.

Speaking to CVG, EyeToy creator and SCE senior researcher, Richard Marks, said the little ball on the top of Sony’s motion controller is what really matters.

It’s really, really crucial. It’s crucial for many reasons because it’s like a marker. We know exactly where it is. It’s a light so it’s really easy to find it and it can change colour.

The Sony man goes on to talk about the reasoning behind why the device changes colour – which we explained in our PlayStation Move preview back at PAX East.

So for example if you happen to have a bright pink wall behind you it’ll change colour so it can be tracked better.

The PlayStation Eye looks at all the pixels. It says ‘Oh, there’s a bunch of magenta pixels – don’t use that colour, use a different one’, and it picks a colour that won’t conflict.

We have full control over the light – there are 360 different hues it can track.

Excited? You should be.

For more on PlayStation Move, be sure to check out PlayStation LifeStyle’s preview of the motion controller for a much more in-depth view about of the above.