Few PAX Attendees Witnessed Braid Developer’s Hidden Game

September 8, 2010 Written by Jonathan Leack

The PSN platformer known as Braid quickly became a sound success when it debuted just two years ago. Independent software developer Jonathan Blow was so pleased with the title’s success that he almost immediately began working on yet another puzzle experience. What nobody seems to know is that the game was not only at PAX last week, but was even playable.

Game Programmer and Designer Jonathan Blow hid his current title in development titled The Witness at PAX last week. The game wasn’t revealed as being playable at the show, and instead Jonathan wanted attendees to find it unexpectedly. In response to why Jonathan decided on this method, he posted with the following:

I had several reasons for wanting to show the game this way. Firstly: At a show full of companies trying to capture your attention and sell you things, I wanted to do something that is subtle, and a surprise — if you notice it, and decide to investigate, you find something unexpected.

Also, I wanted people to be able to play the game for as long as they want, not feeling pressured to stop playing because of a huge line of antsy people waiting behind them.

As indicated by the official blog, The Witnesss is “an exploration-puzzle game on an uninhabited island”. Similar to Braid, the game looks like it’ll feature artistic elements and some stylish visuals. Below you can some attendees at PAX playing the upcoming game for the first time ever: