PlayStation Move Support Ruled Out For BioShock Infinite, 3D in Contention

March 22, 2011 Written by Zak Islam

Sony has reiterated on numerous occasions that countless titles will utilize the PlayStation 3’s motion controller, PlayStation Move by the end of 2011, as well as showing their commitment towards 3D support for games. Irrational Games’ boss Kev Levine has now said BioShock Infinite will definitely not support PlayStation Move; however, was more open towards 3D technology.

The developer told Play-Mag that gamers would feel “cheated” if BioShock Infinite featured PlayStation Move support. He said:

I’d never want to throw in Move support just because it’s going to make some first party happy or because some marketing department wants it on the box because, at the end of the day, gamers know. If you don’t have anything special to say about that control device gamers are going to know.

Levine continued:

Do you want to play BioShock and it’s like, ‘OK, do you want to harvest or save Little Sister? Waggle left to harvest, waggle right to save!’ You can have Move support on your box but people are going to know you’re cheating them.

The video games designer was, however, more supportive towards the implementation of 3D technology for his forthcoming BioShock title:

3D is a little bit different.It’s something I’d be more open to. I’m not saying whether we’re doing that or not but it’s sort of a passive integration. Unlike movies, you don’t just shoot it differently. Games are 3D. But I think if you’re going to get out, front and centre on something, you have to be able to say you’re doing something special with it. Especially with a control device.

BioShock Infinite is currently scheduled for a release sometime in 2012. For more on the title, don’t miss out PlayStation LifeStyle’s extensive previous coverage.