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Adam Boyes: The Elder Scrolls Online “Was Never Planned to Come to Consoles”, Sony Convinced Bethesda to do it

September 5, 2013 Written by Sebastian Moss

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Gamescom award winning The Elder Scrolls Online is set to come out next year on PS4, Xbox One, PC and Mac, but if it wasn’t for the efforts of Sony’s third party relations team, it would have been a PC/Mac exclusive.

Adam Boyes, VP, Publisher & Developer Relations at SCEA, told GameInformer:

Bethesda… cooking up the whole The Elder Scrolls Online deal – that game was never planned to come to consoles and we just kind of kept sitting with them and being like, ‘Why not? PS4′s…’

As we’re sort of disclosing the team and telling them more about the details, I’m like, ‘There’s no reason – I love MMOs and I love The Elder Scrolls.’ So I was like, ‘Why don’t you do this?’ They’re like, ‘We’re not planning it.’ I’m like, ‘Well, what if we built a plan that we could do that?’

Getting that, knowing that a game’s coming to console that was never going to come to consoles, that’s the kind of stuff that is like, “yes!”, you know, hugely awesome.

Of course, with TESO charging $14.99/€12.99/£8.99 a month, whether the game will be a success is up for debate, but at least we now have the choice.



Are you glad the game is coming to consoles? Let us know in the comments below.

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