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Report: Nixxes Developed Tomb Raider: Definitive Edition on PS4, United Front Games on Xbox One

January 24, 2014 Written by Jason Dunning

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When the Tomb Raider: Definitive Edition was first revealed, it was detailed how United Front Games (Sleeping Dogs, ModNation Racers) and Nixxes “worked with core Crystal Dynamics team members and assets to rebuild Tomb Raider from the ground up” for the PS4 and Xbox One.

As it turns out, Nixxes, via a post on their website when the Definitive Edition was announced, are the developers of the PS4 version, while also helping out United Front Games on the Xbox One version:

Tomb Raider: Definitive Edition is a revamped and upscaled version of Tomb Raider, which was released in March 2013. In collaboration with Crystal Dynamics, Tomb Raider Definitive Edition will be released for Sony PlayStation 4 and Microsoft Xbox One on January 28, 2014. In addition to converting the game to PlayStation 4, Nixxes Software provided support to United Front Games, the developer responsible for the Xbox One version of the game.

This discovery comes one day after the Tomb Raider: Definitive Edition was revealed to be running at 60fps on the PS4 by Executive Producer Scot Amos, while the Xbox One version may not be.

Also on the subject of the Definitive Edition, numerous reports are popping up about GameStop stores selling the game early (call your local store to find out), and coincidentally, Square Enix brought out the launch trailer for the game today:

The Tomb Raider: Definitive Edition includes all of the original downloadable content, digital versions of the Dark Horse comic, Brady Games mini-art book, and the Final Hours developer videos.If you pre-order the game, you’ll receive an art book with never-before-seen concept art.

To get our thoughts on the game, stay tuned for a review coming soon.

Have you had a chance to buy the Definitive Edition yet? Let us know in the comments below.