Telltale Games’ Game of Thrones Game is “Not a Prequel”
Telltale Games’ busy 2014 will see the studio finishing up season 2 of The Walking Dead and season 1 of The Wolf Among Us, while also starting season 1’s for Game of Thrones and Tales From the Borderlands.
While we were given some Tales From the Borderlands details recently, Telltale CEO Dan Connors was interviewed by Digital Trends at GDC, confirming that their Game of Thrones adaptation is “not a prequel, no. That might be the most information anyone has.”
Connors also talked about the world of Game of Thrones:
I think the show provides a timeline, but the world is huge. You’re talking about the politics of an entire – it’s like Europe and some other continent. There’s so much going on and it’s so rich. Every decision that King Joffrey makes impacts so many people. Any microcosm in that world [looking at how] people are affected by the decisions that are made plays out across the whole thing.
The show does a great job of interpreting George R.R. Martin’s work, and his work provides a huge dictionary of knowledge about what the franchise is. It’s really a dream to sit down and say, ‘What’s our space in this world? Where are we in this world?’ And the world offers you so much to explore.
Elsewhere, Connors compared the universes of Borderlands and Game of Thrones, discussing how they can approach both:
It’s interesting, Borderlands versus Game of Thrones. Borderlands has an idea, a concept, where they really cared about the world and made it something that they had a lot of freedom to just create a lot of wild ideas, yet it’s still very coherent. While [those characters and places] don’t need to be as fleshed out for that gameplay to work, [it also] gives us the whole world to play in. We can add back story. We can make Vault Hunters. We can tell how somebody became a Vault Hunter. We can talk about what a Vault Hunter is. We can talk about what the world is like, what Pandora is like. That’s what Borderlands gives us.
Whereas Game of Thrones gives us this very fleshed out story where we can get in and say, ‘What a great concept, let’s dive deeper into that. Let’s expose that more to players.’ We’re having a super time with both of them, but they both offer different things.
Despite the PS4 and Xbox One getting off to good starts, Telltale Games has yet to put any of their titles on the new systems, with Connors saying, “I think we’ll get in and work with those guys on figuring out what they’re bringing to the table that’s special and unique, and how it helps our storytelling, how it brings value to our episodic experience. We’ll work with them to get the best thing we can out of it. For us, it’s still going to be about the story and about getting people invested in the characters that they play.”