Star Wars Battlefront Won’t Use Battlelog System, Will Launch With More Than Eight Maps

April 19, 2015 Written by Zarmena Khan

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DICE producer Jesper Nielsen has confirmed that Star Wars Battlefront will not use Battlefield‘s Battlelog system. Although the studio behind Battlelog is working on Battlefront, the upcoming game will use a new system built from scratch. Over on NeoGAF, Nielsen wrote:

While Uprise has been doing Battlelog, does that automatically mean that we will do Battlelog for Star Wars Battlefront? 

No, it won’t. That can only be an assumption, and I can tell you, no, there won’t be Battlelog for Star Wars Battlefront.

Another DICE producer DICE_TheBikingViking wrote on Reddit: 

The thing we (Uprise) are working on is built from scratch.

We’ve also got some more details about Battlefront through Design Director, Niklas Fegraeus. According to him, the game will launch with more than eight multiplayer maps, and there will be more than two maps per planet. Additionally, Battlefront will have offline single-player via a feature called “Missions,” which will allow players to “play solo or cooperatively with bots on or offline.”

Speaking to Eurogamer during the Star Wars celebration event, DICE’s Patrick Bach said that Battlefront won’t be a “big-budget Battlefield mod.” He further said:

The whole idea of building a Star Wars Battlefront game is about two things. First of all, it’s called Star Wars Battlefront for a reason, so [we’re] going back to the roots and the core ethos of that. On top of that, it’s Star Wars together with LucasFilm.

Bach said that DICE has a “super tight” relationship with LucasFilm, and that the company “approves everything.”

We’ll continue to update our readers with more details about the game. In case you’ve missed anything, click here for our coverage so far. And if you haven’t already, don’t forget to watch SCEA VP Adam Boyes pilot an X-Wing in the video below!

Star Wars Battlefront launches this November for the PlayStation 4, Xbox One, and PC.

[Source: NeoGAF, RedditNiklas Fegraeus (Twitter), Eurogamer]