Nom Nom Galaxy Coming to PS4 Next Week, Lack of PS Vita Version Explained

May 7, 2015 Written by Jason Dunning

A collaboration between Q-Games and Double Eleven, the next PixelJunk game, Nom Nom Galaxy, is releasing for the PlayStation 4 on May 12 in North America and May 13 in Europe.

When the question of a price was brought up, Design Manager Gareth Wright said on the European PS Blog, “Unfortunately we can’t comment on that yet, but we will be providing a special price to PlayStation Plus members when it launches.”

Described as a “genre-blending” game, Nom Nom Galaxy is about creating enormous soup factories with your friends and shipping tasty soup into outer space, with classic platforming, mining, construction, resource management, and tower defense thrown in for good measure. You can check out how all this blends together in the above launch trailer.

Featuring fully destructible environments, Wright talked about constructing, maintaining, and defending with friends in Nom Nom Galaxy:

Mineable resources in the ground provide the currency for constructing your factories, buying zero-gravity corridors, soup-making machines, and rockets.

As your factories start to ship soup, you’ll earn the cash you need to expand and automate the exportation of soup with conveyor belts and robot workers.

Unlocking new robot types will allow for more complex loops, turning the production of soup into a giant “Rube Goldberg” machine.

You’re not alone! As your factory’s profits rise, rival soup corporations across the galaxy will fight for sales and interstellar soup-remacy. You’ll have to sell soup faster, make it tastier, and defend your factory with robot guards, weapons, and turrets.

Nom Nom Galaxy allows for solo or two-player split-screen, as well as up to four player online co-op. Two friends on splitscreen can also join online players for a four-player game.

When Nom Nom Galaxy was originally announced last year, it was scheduled for both the PS4 and PlayStation Vita. As Wright explained on the PS Blog, the Vita version was halted so they could focus on PS4:

Regards Vita the reason is quite simple – we had to stop work on it so that we could focus on providing the best possible console experience on PS4 without sacrificing the game’s ambition and content.

It came down to cost and scheduling both platforms, and without cutting a ton of core features (on both platforms) the Vita just wasn’t going to be possible at the same time.

We’ve been working with the Vita since 2010 and it’s how we made our real start as a developer, so this wasn’t an easy decision for us.

We love Vita as much as you all. Never say never.

Currently, Nom Nom Galaxy is $9.99 on Steam, so expect it to be around there on PS4, along with a Platinum Trophy.

[Source: NA PS Blog, EU PS Blog]