Ghost Games: Need for Speed Runs at 30fps on PS4, Has No Micro-Transactions or Paid DLC Plans

September 14, 2015Written by Jason Dunning

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In an updated FAQ for Need for Speed, developer Ghost Games answered a ton of important questions about their upcoming racer, including the fact that the game’s open world in Ventura Bay has “approximately twice the amount of drivable roads than NFS Rivals.”

Taking place between dusk and dawn, Need for Speed will have all its cars available to purchase from the beginning, you just need to earn the money to afford them. Also, to help create a bond with your car, you only have a five car garage, with Ghost saying, “If you fill all your spaces, you can chose to sell and purchase a new car, or continue to max out your current ride through the extensive performance upgrades available to you so you can take on anyone on the streets.”

Requiring an internet connection at all times, Need for Speed will allow you to playin  solo mode, exploring Ventura Bay alongside AI drivers. While PlayStation Plus/Xbox Live Gold isn’t required for single player, you will need it to access the multiplayer features.

Ghost Games explained why you always need to be online:

You will need a persistent internet connection, as Need for Speed is committed to being a live service so we can deliver an ongoing experience that is constantly changing and evolving. We will include free content updates and challenges as an ever-present ways for you to earn rewards and continually explore the game.

Addressing frame-rate, Need for Speed runs at 30fps on consoles as it will “ensure that your gameplay experience remains incredibly smooth and allows you to experience the high speed, adrenaline-fueled gameplay that you’ve come to expect from the Need for Speed series.”

Here’s some of the other important answers from the FAQ:

  • Ghost Games plans on releasing a series of free content updates for Need for Speed, and they “currently have no plans for any paid DLC.”
  • Stated blankly, “There will be no micro-transactions.”
  • There won’t be split-screen because Ghost “wanted to maximize the visual fidelity of the game with the focus given to the full screen experience.” However, they are investigating split-screen support, as well as manual transmission and wheel support.
  • There are multiple camera options in the game, including bumper, bonnet, chase, far chase and dynamic cameras.
  • You can’t play as the police.
  • Need for Speed is only on PS4 and Xbox One because “developing the game for the new generation of consoles allows us to fully focus on delivering the best experience possible for our fans. The extra horsepower of the newer consoles is allowing us to build the ultimate Need for Speed experience.”

While the PC version was delayed until Spring 2016, Need for Speed is still scheduled to release on November 3 in North America and November 5 in Europe for PlayStation 4 and Xbox One. A beta is expected to begin in the next few weeks.

[Source: Need for Speed FAQ]