Now available on PlayStation 4 and Xbox One, Need for Speed update 1.05, also known as the Showcase update, adds Snapshot Pro, Wrap Sharing, new Trophies, and more.
Reportedly a 1.75GB download, here’s what you need to know about today’s Need for Speed update:
Snapshot Pro
Building an awesome ride is only part of the fun, the other is showcasing it for the world to see. That’s why we’re introducing Snapshot Pro, a mode which will allow you to create some stunning photos of your favorite car.
Hit start to get to phone screen, then select Snapshot Pro from the phone menu. You’ll then be able to maneuver the camera around the car, apply a number of custom settings such as depth of field, brightness, contrast, vignette, saturation and more. You’ll also be able to apply a number of pre-set filters, allowing you to achieve great results in a very short amount of time.
Wrap Sharing
Wrap Sharing has been one of the most requested features to date and because of this we’re adding a new option within the Paint and Wrap section that will allow you to browse and download wraps shared by other players. If you’re a wrap creator then simply mark your creation as shareable and it’ll show up for everyone else.
Downloading and applying a community made wrap is as easy as heading into the community wrap section in the ‘Paint and Wrap’ section, finding one that you like and hitting the download button. Once downloaded you’ll then be able to apply it to your ride and even edit and tweak it should you wish.
Customization Items
Customization continues to be something we see you talking about and requesting more of, which is why we’ll be following in the footsteps of the Legends update and adding another 100+ new customization items in this update.
In total, eleven new cars will be getting new parts: Ford Focus RS, Chevrolet Camaro Z28, BMW M3 E92, Ford Mustang Boss 302, Ford Mustang Foxbody, Ford Mustang GT, Mazda MX5 (2015), NISSAN 180sx Type X, NISSAN Silvia Spec-R, SUBARU BRZ Premium, SUBARU Impreza WRX
Multiplayer
Want to test your skills against other people? We’ve added a “Competitive” option at the front menu which will see you placed in a game with other players who are also looking to race competitively. Or, select “Alldrive” and you can experience Need for Speed as it is now.
License Plates
You’ll now have the option to customize the license plate on your car, giving you even more options to personalize your ride.
You’ll be able to choose from a selection of backgrounds from past NFS games including; Redview, Fairhaven, Palmont City, Rockport, Olympic City, Bayview and Tri City Bay. Alongside the backgrounds you’ll also be able to apply a number of frames to complete the look.
Gas Stations
Players of previous NFS games will be familiar with the gas stations and their ability to repair your car. Something we heard directly from you, the NFS community, is that you wanted this functionality brought back. You missed the option of having your car look new again, instead of having to wear the scars of racing until you ventured back to the garage.
As such, all gas stations in Ventura Bay will now repair your car, free of charge. Simply drive your car through the station and it’ll be looking as good as new. And to help you out further, we’ll be adding all gas stations as points of interest on the map.
New Trophies and Achievements
- Filter Addict – Take a Snapshot with a Filter in Snapshot Pro Mode
- Wrap Artist – Share a Wrap with the Need for Speed Community
- Climbing the Ranks – Reach Monthly Rank 10 by completing Daily Challenges
Additionally, the update includes bug fixes for Eddie’s challenge, stability fixes, and a variety of tweaks and improvements including AI, player feedback, Gameplay, and World. You’ll also find more improvements and bug fixes to multiplayer: “You can now play with like-minded people, if you want to play competitive then you can now select this option when matchmaking and join a world with people who also want to play competitive.”
You can learn more about Snapshot Pro by heading over to the Need for Speed website.
What do you think of the new update?
[Source: Need for Speed via UIG]
Hidden Gems 2016 Feature 1.12.16
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Meet the Hidden Gems of 2016
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Abzû — Release Date: TBA 2016
Giant Squid has set sights on a 2016 release for its upcoming PS4 console exclusive, Abzû. It was founded by Matt Nava, the esteemed art director that presided over two of thatgamecompany’s indie gems in Journey and Flower, but perhaps the studio’s game that Abzû bears the biggest resemblance to is Flow in that it takes the plunge into the deep blue.
At its core, Abzû is a stylized diving simulator, mixing together serene exploration and light RPG elements. On paper, PlayStation VR support seems inevitable further down the line, but even based on the aesthetic and Nava’s involvement alone, Abzû is bubbling to the surface as one of our most-anticipated games of the year.
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Hyper Light Drifter — Release Date: Q2 2016
Nostalgia is a cruel mistress at times. Remember replaying childhood classics in the vein of The Legend of Zelda: A Link to the Past only to find that they don’t quite hold up to your own personal expectations? Heart Machine is nurturing a workaround with its upcoming Kickstarter darling, Hyper Light Drifter.
A prolonged development may have cooled excitement for the studio’s multi-platform release (largely due to the health issues that have afflicted Lead Developer Alex Preston), but by infusing the rich gameplay elements associated with Diablo and The Legend of Zelda series, Hyper Light Drifter is a love letter to the 8-bit and 16-bit games of yesteryear in every which way. With zero spoken dialog, the creative team at Heart Machine is promising a story that will be told through music and visuals — and what visuals they are.
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Boundless — Release Date: TBA 2016
Minecraft may have cemented the concept as a bankable formula for success, though the idea of building and maintaining your own pixelated home in a sandbox universe is still a tantalizing pitch for a game. Case in point: Wonderstruck’s upcoming open world title Boundless.
Hosting cross-platform play between PS4 and PC, Boundless will have all players inhabiting the same lush universe online when it launches later this year. Each world is intricately connected, too, with budding explorers able to hop through a portal into an entirely new planet. Moreover, these diverse environments are all guarded by an ancient titan; apex predators that require careful teamwork to topple if you are to harvest their precious resources.
Indeed Wonderstruck has claimed that Boundless is as much about writing your own story through exploration and interactions with other characters than anything else. Guess we ought to mark this one down as another universe we can lose ourselves in later this year.
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Firewatch — Release Date: February 9, 2016
Arguably the prettiest indie headed to PlayStation 4 this year is Campo Santo’s debut title, Firewatch. Orbiting around Henry, a lonesome firefighter protecting the lush Shoshone Forest in ’89, the studio’s visually striking first-person adventure title has you exploring the rolling hills of the Wyoming wilderness, all the while trying to piece together an unsolved mystery as strange occurrences begin to rear their head.
VR support may be ruled out, and the core story driving Firewatch may only last for six hours, but we can imagine losing ourselves in Campo Santo’s PS4 console exclusive for much, much longer.
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Manifold Garden — Release Date: TBA 2016
Prepare for some cerebral puzzles with Manifold Garden. The exploration puzzle game formerly known as Relativity is coming by way of independent developer William Chyr. If Monument Valley took cues from the architectural genius of M.C. Escher, then Manifold Garden ups the ante quite considerably, presenting a series of intricate puzzles that are, perplexingly, all connected to one another.
Unfolding like one giant piece of origami, Chyr has hinted at players being able to explore cerebral architectural riddles in a world “where physics is turned upside down.” Cue the inevitable Inception “BRRAAAAWWRWRRMRMRMMM!”
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Dreams — Release Date: TBA
What’s the most resilient parasite? An idea, according to Christopher Nolan, but it’s also the core theme underpinning Media Molecule’s bold new IP, Dreams. While it’s still without a release date at the time of writing, a beta test has been slated for 2016 which ought to give us a clearer look under the hood of the studio’s most intriguing PS4 experiences.
During PSX 2015, our own Chandler Wood was flabbergasted at the unbridled creativity that Dreams offers, with the official logline from Media Molecule describing the game as so: "We’re building a place where you can go to explore the dreams of others, and then you can create your own.”
Exciting, yet enigmatic, and while Sony still has a long way to go before convincing the masses of the title’s potential, we’re hoping that this year’s beta will shed light on Media Molecule’s most peculiar title to date. All we need now is a good dream architect…And that is the third and final Inception reference, we promise.
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What Remains of Edith Finch — TBA 2016
Based on the wonderful and serene The Unfinished Swan alone, Giant Sparrow’s follow-up, What Remains of Edith Finch, earns a place on this list from the off. But there’s a ominous tinge to the studio’s sophomore effort that distinguishes it from the coming-of-age story of Monroe. In exploring the dark corners of the Finch family, the developer’s generation-spanning tale centers on Edith as she begins to peel back the layers of history shrouding her family name.
As the last Finch left alive, there’s an abundance of mystery ready to be solved in Edith Finch’s narrative, and if Giant Sparrow carries over the touching and charming elements from Unfinished Swan then we could have another indie darling on our hands.
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Yooka-Laylee — October 2016
First pitched as a spiritual successor to Banjo-Kazooie, Playtonic Games’ all-new adventure title Yooka-Laylee became the Kickstarter success story of 2015, breaking through all expectations to reach $3.2 million and make crowdfunding history.
Quite the feat, no doubt, but now comes the hard part: delivering on that vision. Having already plucked former Rare employees to join its ranks, Playtonic is crafting an old-school “collectathon” 3D platformer that intends to resurrect a genre that abruptly fell off a cliff in the late ‘90s.
Of course, it’s too soon to gauge whether Yooka-Laylee can emulate its own Kickstarter success upon release, though we’re confident that the creative team behind the N64 love letter can nurture the quirky chameleon and “wisecracking” bat into bona fide mascots.
