Destiny 2 ESRB Rating Offers Story Hints, Luke Smith Talks Changes From Beta

July 31, 2017 Written by Chandler Wood

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The ESRB (Entertainment Software Ratings Board) has released their final verdict on Destiny 2, surprising no one with a T (Teen) rating. The rating description talks about characters who are “shot, electrocuted, and strangled” in cutscenes, though whether these methods of torture apply to the more prominent Destiny cast or background characters remains to be seen. The description also refers to cutscenes depicting “dramatic spaceship battles,” some of which we got to witness in the Beta’s opening mission. You can read the full ESRB description of Destiny 2 below:

“This is a first-person shooter in which players assume the role of a group (Guardians) defending humanity against an alien force. Players travel across futuristic landscapes and planets to battle a horde of alien creatures. Players use pistols, machine guns, rocket launchers, and various elemental weapons (e.g., flame sword, lightning staff) to kill enemies. Battles are frenetic and are accompanied by realistic gunfire and large explosions.

Cutscenes sometimes depict dramatic spaceship battles and characters getting shot, electrocuted, and strangled. Splashes of red blood occasionally appear on the screen when players are injured, and some creatures emit splashes of black liquid when killed. The word “a*shole” is heard in the dialogue.”

Over on IGN they held a Q&A with Bungie’s Luke Smith and Mark Noseworthy, with Smith talking about some of the changes that have been made to Destiny 2 since the beta build. While some of these changes have already been announced, Smith did reassure everyone that super regeneration will be faster than it was in the beta, where many players complained it felt like they rarely got to use their Guardians’ abilities.

“By the time beta was live, the team had already been playing a pretty different version of the PvE tuning from our couches (grenades are more powerful, kinetic/energy weapon damage improvements, power ammo economy refactor). We’ve also made tons and tons (and tons) of changes of varying sizes that is a function of closing down a video game (we’re almost done!). In the wake of the beta, we’ve made a few changes that will increase Super Regeneration across the game.”

The rest of the IGN Q&A doesn’t have anything groundbreaking, but there are some interesting small news tidbits and Luke Smith eccentricities if you would like to read the full thing.

Considering many of my primary complaints with the beta were around balancing, I’m happy that they have addressed these changes up front. How do you feel about the changes from the beta and the Destiny 2 ESRB rating?

[Source: Game Idealist, IGN]