While fans of the franchise are likely suffering from a bit of Ezio fatigue, they can rest assured in knowing that the assassin’s story will finally have some closure in Assassin’s Creed: Revelations. With a franchise that is based so heavily on story, Ubisoft plans to wrap up the loose ends created by both Altair and Ezio in an effort to prevent the plot from getting too convoluted for its own good.
Creative director Alexandre Amancion explained their plans for Revelations in an interview with the Guardian and had this to say:
Well, Assassin’s Creed has been going since 2007 — the narrative is very rich and complex, so to avoid collapsing under the weight of our own mythology we needed to wrap up a few mysteries and set things up for what is to come. That’s what this game is about: we’re giving players some answers from Assassin’s 2 and Brotherhood, we’re completing the destiny of Altair, and we’re tying it in to what’s coming in 2012. And obviously, our over-arching storyline has to do with the end of the world in 2012 – we need to set up everything for the conclusion of that narrative. In this game, you’ll get to understand why Ezio is so important and how his destiny his aligned to Altair’s and to Desmond’s.
It’s exciting to hear that Ubisoft is finally giving fans the answers they’ve been clamoring for, while at the same time setting things in motion for what is to come next year. Let’s just hope the impending revelations will satisfy fans when the game launches this November.