In a press release that directs us to the latest update on official Battlefield Blog, Visceral Games’ Lead Multiplayer Designer Thad Sasser has revealed the Battlefield: Hardline “Community’s Most Wanted” list where the studio “will outline some of the fixes and improvements we are making to Battlefield Hardline based on feedback we received during the beta.”
Listed below are some of the things the studio is looking to change for the shooter’s retail release.
There was a lot of feedback about slow movement speed and feeling “sluggish”. We’ve increased player speed by 10%, and players will get a +10% bonus for running with your pistol out. It feels much faster now!
There were a lot of negative comments about the camera “bounce” when suppressed. We’ve changed the way suppression works – your aimpoint is no longer affected, but your situational awareness is.
We’ve heard both sides of the argument on the Survivalist gadget, it is pretty polarizing. Some of you hate it, some of you love it – either way, we agree it was overpowered. We’ve changed it to revive you at 1 health and auto-inject after 5 seconds.
4. HIGH TENSION – CRANE CAMERA SHAKE:
A number of people called out the camera shake from this event as being too over the top. We’re tuning this down.
5. HIGH TENSION – STAIRS IN HIGH TENSION BUG:
Stairs in High Tension should no longer pull players into the wall.
6. ELEVATED OBJECTIVES:
We’ve added some feedback to help you find the objective when it’s above or below you.
7. SPECIAL VEHICLES:
We’re working on adding more special drivable vehicles like the Fuel Truck into all maps. We’re also working on a handbrake for cars.
8. STUCK VEHICLES:
We’re working on the ability to “nudge” vehicles with a melee attack to help get them unstuck or to be able to move past them. No promises, but the early prototype looks promising!
9. HEAVY VEHICLE DAMAGE:
We’ve added “weak spots” in the rear of the heavily armored vehicles, making it much easier to bring them down!
10. VEHICLE OCCUPANT LIST:
We’re working on adding the Bag Carrier icon to the list of teammates inside your vehicle, so that you can tell when the bag carrier gets in your vehicle.
According to Visceral, the fan feedback doesn’t end with the beta, as they plan to continue this dialogue from now until launch and even beyond.
You can check our more BF: Hardline coverage from PlayStation LifeStyle by reading our hands on impressions of the beta, or watching our in-depth video interview with Sasser that we conducted at E3.
Anyone hopeful for the fixes or is it too much like Battlefield 4?