Back in October, Bungie responded to feedback about adding matchmaking to Raids in Destiny, saying that they were “having conversations about how Matchmaking might support the more challenging activities.” However, they noted, “The Raid was designed for solid teams of killers who have made a commitment to solve a dense and explosive riddle,” meaning that teaming up with strangers might not be the best way to succeed.
As part of the latest Game Informer issue, Lead Designer Luke Smith acknowledged that Bungie has noticed Destiny players want content that makes them think and challenges them in different ways.
I think rather than say ‘Yeah, we’re going to make matchmaking for Raids,’ the way I’m thinking about this problem is how we’re going to create that kind of content and create those kinds of emotions in matchmade activities. I think that’s the challenge. It’s not how do we change the raid-design philosophy to allow for matchmaking.
Unfortunately, Smith confirmed they have no plans to do Raid matchmaking:
I think looking at the LFG [looking for game]-style mechanics is something we absolutely want to do. We would love to get to a place someday where you can advertise your intent to people. Where you can say ‘I want to do this. Are you looking to do this with me?’ But we have absolutely no plans to do raid matchmaking at this time.