3DS More Than Doubles 2nd Place Vita; Japan’s Hardware/Software Sales Continue Expected Slump

 The usual January slump continues.

The weeks right after New Years see very few (if any) new releases and come with predictable drops in game hardware and software sales. It generally opens with a bang, then takes a giant drop. This year, not a single new game was released in Japan until the 15th of January, when PS3 got the Bioshock Infinite Complete Edition, 3DS got Kenka Bancho 6, and Vita got a new Diabolik Lovers adventure.  On the 20th, PS4 got the Resident Evil Re-REmake, but that game’s data won’t be on these charts.

The following data is for the week of Jan. 12 – 18, featuring the 3DS selling nearly three times as much as the second-place Vita.

3DS – 44,229
Vita – 17,505
PS4 – 15,480
Wii U – 8,894
PS3 – 7,036
Xbox One – 300

What’s the over/under till Xbox One hits double digits? Six weeks? In other news, here’s the software chart, where the aforementioned Kenka Bancho makes an appearance, but only at number three:

1. (3DS) Yokai Watch 2 Shinuchi – 50,244
2. (3DS) My Pokemans Ruby/Sapphire Remakes – 24,964
3. (3DS) Kenka Bancho 6 – 24,274
4. (3DS) Monster Hunter 4G – 15,588
5. (3DS) Super Smash Bros. – 15,443
6. (WIU) Super Smash Bros. – 12,858
7. (3DS) Yokai Watch 2 – 7,906    
8. (WIU) Mario Kart 8 – 6,915
9. (PSV) Gundam Breaker 2 – 6,670
10. (3DS) Animal Crossing – 6,142
11. (PS4) Grand Theft Auto V Remastered – 6,006
12. (3DS) Final Fantasy Explorers – 5,515
13. (Ps3) Grand Theft Auto V – 4,886
14. (PSV) Diabolik Lovers – 4,083
15. (PS3) Gundam Breaker 2 – 4,032
16. (3DS) Mario Kart 7 – 3,474
17. (Ps3) Winning Eleven 2015 – 3,175
18. (3DS) Aikatsu! 365 Idol Days – 2,672
19. (3DS) Kirby Triple Deluxe – 2,639
20. (3DS) Tomodachi Life – 2,602

Most of these titles you see above are the games that are considered “evergreen,” meaning they’ll be selling decently (compared to other games of the same age) at almost any time of the year. Later in the month, and even more so in February, software releases starting getting more serious, so I expect an overall increase, however modest.

Sales data source is Media Create via 4Gamer as listed below. The opinions and analysis are, as always, my own.

[Source: 4Gamer]

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