Addressing fan concerns about Star Wars Battlefront, Uprise (a studio working with DICE on the game) Producer Jesper Nielsen went on Reddit recently to respond to someone who asked if space battles were taken out of the full game to be added as DLC later:
No. Please don’t make me break what I can and cannot say, but if you think there’s anything we’re not including in the game to save it for DLC, I can tell you you’re 100% wrong. In this project, I’ve never heard anyone say “Let’s not do this for launch so we can do it as DLC instead”. Ever.
Later on, he added that they are still discussing space “every now and again” and they “know it has some very exciting prospects.” This isn’t confirmation it’s happening, but as Nielsen mentions, “We’re not saying that space battles are evil and that we will never, ever touch them with a ten-foot pole.”
In a separate thread, Nielsen reiterated that Battlefront will ship with more than eight maps and the amount of in-game content has nothing to do with DLC:
I cannot stress this enough; there will be more than 8 maps! 🙂
Also, the amount of content in the game has absolutely zero to do with DLC. I can say that with all honesty.
As for expanding on strengths of the previous games; I think most people will find that it does expand on the strengths of the previous games, when it comes to core gameplay and what the feeling of a Battlefront game is. Just my two cents.
In yet another thread, this time regarding the Star Wars Battlefront trailer that featured in-engine PS4 footage, he said, “I don’t like making hard guarantees. The game hasn’t shipped yet. We’re not done with it. But this is how it looks right now – on PS4 as well, yes.”
If you pre-order Star Wars Battlefront on PlayStation 4, Xbox One, or PC prior to launch this November, you’ll receive early access to the free Battle of Jakku DLC. As Nielsen explains, the Jakku maps were never removed from the main game for DLC purposes. The idea for the maps came “came quite late in the process and we didn’t have capacity to add them for launch, so we found a way to get them out to people as soon as possible after launch.”