Following the release of Devil May Cry 4 Special Edition, there was a lot of speculation about the series’ future, mainly stemming from some misconstrued comments. Apparently, Director Hideaki Itsuno had asked fans for their feedback on the future of Devil May Cry, and encouraged people to purchase Devil May Cry 4 Special Edition, leading some to assume that the future was dependent on the latest release.
In an interview with GameSpot during E3 2015, Itsuno clarified that this is not a case.
I think it’s a bit of a misunderstanding. At the time of Devil May Cry 4, I spoke to an interviewer in Japan and I had given a message to the fans at the end of the interview saying “Let us know what you want to see in the future of DMC.” I spoke to the same guy this time around for the special edition and I kind of just made an off-the-cuff comment along the lines of, “We’re always listening to your feedback, please buy the special edition.” So I think the fans with internet have taken that there is a literal survey somewhere with check boxes that will feed into a future game, but it was just a general comment on my part saying that Capcom values fan feedback.
When asked to confirm that the series’ future doesn’t depend on sales of Devil May Cry 4 Special Edition, Itsuno said:
No, I have never said anything along the lines of holding anything in the future hostage to sales of this title.
Elsewhere in the interview, Itsuno said that some fans were disappointed with Ninja Theory’s DmC: Devil May Cry, assuming that it marked the end of the main series. However, the main series is not over and DmC didn’t “kill” anything.
After Devil May Cry 4 came out and then Ninja Theory’s DMC: Devil May Cry followed it, some fans were disappointed and felt the main series had ended. But I’m glad that the message is out there with Devil May Cry 4: Special Edition that the main series is not over, and that DMC: Devil May Cry did not kill it. But that isn’t to say that the latter was just a one shot, that game also got it’s own next-gen re-release earlier this year.
Itsuno also said that he was happy with DmC, implying that it neither bombed nor did exceptionally well. It seems that the game’s performance was somewhere in between the two.
If it had been a world changing hit, it might have changed the course of the series by becoming the new DMC. But at the same time, if it was a lot less successful than it was, it might have just been a flash in the pan failure that never got followed through with the definitive edition this year. In a way, I’m actually really pleased of where we were able to hit between those two separate extremes.
Did you enjoy DmC: Devil May Cry? If you didn’t, what were your gripes with the game? Let us know in the comments below.