Update:
Metal Gear Solid V: The Phantom Pain update 1.06 is 670MB on PS4 and includes changes to both The Phantom Pain and Metal Gear Online.
You can read details on MGO update 1.01 over here, which include bug fixes, auto-matching improvements, menu improvements, mission rule adjustments, and much more.
The Phantom Pain’s patch notes on PS4 reveal that it also fixed crashing issues in Episode 31 and Episode 40, as well as when using the cardboard box to fast travel. Save data issues were also addressed that occurred if the PS4’s power was cut under specific conditions and timing.
Regarding issues not addressed in the update, we are monitoring user feedback and will make changes and adjustments moving forward
— Metal Gear Online (@MetalGearOnline) November 10, 2015
Original Story:
Releasing today, November 10, this month’s Metal Gear Solid V: The Phantom Pain update on PlayStation 4, PlayStation 3, Xbox One, Xbox 360, and PC makes a number of changes and improvements to the game, including new security devices to protect your Forward Operating Base (FOB) from invasion and the unlocking of FOB 3.
Here’s the full list of patch notes for today’s update:
New Look for the PF Rating Screen! PF Rating-Related Event Also Coming Soon!
- This update features changes to the user interface of the PF Rating screen, such as revised displays of the factors contributing to your PF’s overall strength. With this better understanding of your PF’s status, you’ll have all the necessary intel to get the most out of FOB missions, etc. And once the updated UI is in place, look forward to a PF Rating Event scheduled for November 2015!
- Added information: Force durability, nuclear weapons owned, and more!
- Rating boundaries are now easier to understand too!
Get Ready for a New Level of Gear? Grade 8! Online Development Also Added
- The update also features new weapons and items to help turn missions in your favor. Following on from the addition of the current highest development grade (Grade 7), you will now be able to develop Grade 8 equipment as well.
- What’s more, these will be treated as online development items, so their development will continue even while you are away from your game system or PC. You can even use MB Coins to shorten the development time.
- New equipment: AM MRS-4R[★7] (a Grade 7 5.56mm assault rifle); WU S.PISTOL CB[★8] (a Grade 8 tranquilizer handgun); KABARGA-83[★8] (Grade 8 automatic shotgun that boasts upgraded stopping power and a high-capacity magazine)
Protect Your FOBs From Invasion! New Security Devices Added!
- There’s never a chance to relax when your FOBs could come under attack at any time, but now, some of the best ever security devices are here to put your mind at ease. All of the newly-added security devices are online development items, so their development will continue even while you are away from your game system or PC. You can even use MB Coins to shorten the development time.
Anti-Reflex Research Added as a Medical Team Unit Function
- The unit function “Anti-Reflex Research” is newly added to the Medical Team. The higher your Medical Team’s level gets, the shorter an invader’s Reflex Mode time will be.
Stealth Mode Will Now Have an Effect in FOB Infiltrations! Go Unseen by Enemy Searches!
- While infiltrating a rival’s FOB, using Stealth Mode (pressing the Action Button while prone) will cause your Predicted FOM (field of movement) to disappear from the defending player’s iDroid, and the defending Intel Team will also be unable to search out your general location.
- Stealth mode hides your predicted FOM (red circle) from the defender.
The Long-Awaited FOB 3 is Finally Unlocked
- You can now give your PF a huge boost by constructing a third FOB. With the resulting major increases in max. staff capacity, you can look forward to unit functions being upgraded across the board.
For All Newcomers to the Game: Rookie and Beginner Functions Expanded
- From now on, it will be easier for players to obtain the “Chicken Hat” and “Lil’ Chick Hat” (awarded to those who repeatedly fail a mission).
- For those having trouble with a difficult mission, or players who don’t have the knack for action games, these items will be a significant help.
- Also, a “Rookie Assist Function” is added to Espionage Ratings (the results of FOB Missions).
- This function prevents rookie players from losing Espionage Points when they fail at FOB invasions or defenses.
Other Update Details
- Other small refinements have been made to various elements of the game, including balance adjustments and bug fixes.
- The top rankings for PF Rating and Espionage Rating will now be displayed.
- Whereas until now only resources in your offline inventory could be sold, from now on your online inventory can also be sold.
- The issue with certain DLC uniform equipment not having its advertised effect is now fixed.
- In-game notifications of events and other news have been improved.
This update for the main game of The Phantom Pain is different from the scheduled Metal Gear Online update later this November.
Everything You Need to Know - Metal Gear Solid V: The Phantom Pain
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Metal Gear Solid V: The Phantom Pain - Everything You Need to Know
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Konami Guarantees The Phantom Pain Will Be Game of the Year
Konami Marketing Executive Jon Edwards said it, and you know what? There's a chance he could be right...right? Oh, and micro-transactions will be "minimal," too!
(Read the full story here).
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Early Copies Have Leaked, So Be Careful!
As the headline states, some retailers have broken the September 1 release date and are selling MGSV: TPP a tad early.
So, don't watch streams, be careful of social media, and just do everything you can to avoid spoilers. I mean, one of the franchise's strongest points is its story, right? Best to experience it for yourself fresh.
(Read the full story here).
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Konami is Defending the Micro-Transactions in PvP...
Erm, yeah. Not a fan of micro-transactions? Apparently early reports mentioned how the FOB mode is hidden behind a paywall (which isn't true).
Here's Konami's statement:
GameSpot posted an article following the review that the PVP (FOB) mode in MGSV TPP will be restricted behind a micro-transaction paywall and that is simply not true. The FOB mode will be fully accessible at launch and the micro-transaction layer to that specific feature in the game primarily acts as an accelerator. We’ll have more details at launch, but we did try and clear these rumours up when they started circulating during E3. We even addressed this in our official E3 2015 demo when it went live during that show.
There's more to it, which you can read here.
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We Count Down to the Top Five Most Memorable MGS Moments!
Check out the video here, and let us know what moment you'd have taken out, and snuck in. Hey, we know we left a few out, but we were limited to just five!
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The F.O.B Mode Is Fully Accessible at Launch
The Forward Operating Base PvP mode is available right out of the box (so to speak). So, yay?!
(Read the full story here).
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MGSV: The Phantom Pain Will End
Well, that's what the trailer here said. 28 years might be a tad too much, but for fans, it does make sense, no?
(Read the full story here)
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It Will Be 1080p/60fps on PS4!
Thankfully, Sony's now-gen console is the one getting the best versions of most games these days (unlike last-gen). PS4 version of The Phantom Pain runs at 1080p/60fps! Xbox One is not far behind, but not up to par, which isn't surprising at this point.
(Read the full story here).
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Everything Is Connected to
Game Director Hideo Kojima said that "“will connect to the ‘cycle of revenge.'”
(Read the full story here).
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Here's a 30-Minute Tour of Mother Base
Straight from this year's gamescom, watch the video tour above.
(Read the full story here).
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MGSV: The Phantom Pain Cost $80 Million to Make!
Apparently, it's more expensive than some movies out there. Also, Konami's work conditions are said to be "oppressive."
(Read the full story here).
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MGSV's Music Composer Might Know Why Konami and Kojima Split
Metal Gear Solid series composer Rika Muranaka might know the real reason why Hideo Kojima and Konami parted ways, and, it's said that it all boils down to money.
(Read the full story here).
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The Phantom Pain Weighs in at 25GB!
If you're planning on buying MGSV: TPP as a digital game, then prepare to clear up 25.1GB of disk space...assuming there's no day-one update.
PS3 size is only at 11.7GB.
(Read the full story here).
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Here's How Gear Customization Looks Like
You can customize characters in multiplayer! Check out how they look like here.
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Hideo Kojima and Kojima Productions Were Removed From the Game's Box
The horror! Check the post out to see the carnage of this travesty.
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The Graphics Weren't Downgraded From the Reveal
Some games do it, but The Phantom Pain isn't -- straight from the producer, too!
(Read the full story here.
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Check Out the Special MGSV Edition PS4!
The special edition MGSV: TPP PS4 console is a beaut! Good luck trying to get one, though.
(Watch the videos featuring the console here).
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Troy Baker: Reserve Judgement on Kiefer Sutherland as Snake Until You've Played the Game
As is the case, it's understandable some are upset that it's not David Hayter voicing Snake this time around.
But Troy Baker -- who's voicing Ocelot in the game -- wants you to reserve judgement until at least after you've played it.
(Read the full story here).
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Here's the Complete Trophy List
You can check out the complete Trophy list here. Beware of spoilers, though.
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MGSV: The Phantom Pain Won a Best of E3 Award From PSLS!
We played it at E3 and loved it! It won a Best of E3 award, which is no small feat.
(Read the preview here).
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This Video Clears up All That Micro-Transactions Stuff
Check out the 40--minute video here, which tries and clears up all the confusion about the game's micro-transactions.
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Here's Hideo Kojima's Last Metal Gear Solid Trailer for E3
Go watch this....now.
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Metal Gear Online on PS4 Will Support up to 16 Players
Not as much as on PS3, though.
(Read the full story here).
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Here's How the Save Data Transfer From Ground Zeroes to The Phantom Pain Work
Check out the full explanation here.
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Now Loading…Kojima Leaving Konami, and the State of the Metal Gear Franchise
We talk about the big Konami-Kojima split and it's not pretty.
(Read the full story here).
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We Ran a Feature About Solid Snake and You Need to Read It
This is the story behind the super spy. Yes, it's a feature just on Solid Snake!
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Big Boss or Solid Snake? Which MGS Game Is the Best?
We asked the PSLS community which one they preferred, and here's what they had to say.
We then asked the readers what their fave MGS game of all-time is, and well, it got a little heated.
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Metal Gear Solid Story Recap and Timeline – The Complete History
If you want to catch up on the Metal Gear Solid story saga and timeline, you really, really ought to give this a read.
