Hello everyone, and welcome to “Spoiler Alert,” a PlayStation LifeStyle original feature that gives the PSLS community a safe place to come and discuss spoilers about various games, while providing spoiler-filled videos of the endings and other major plot points. If you want to see the latest games’ endings and talk about it, you’ve come to the right place!
Far Cry Primal enables players to fulfill their power fantasies of riding a saber tooth tiger, running with the mammoths, and proving that sticks and stones really can break bones. While we found that it didn’t have the strongest narrative, there were still story missions and a few endings to the small character arcs that crop up throughout the journey.
Be warned, from here forward there are major spoilers for Far Cry Primal. If you don’t want to be spoiled, turn away now. If you haven’t read our SPOILER FREE review, you should click here to go check it out.
As usual, we’re featuring a related picture as the great divide between you and the cave painting that reveals everything about the end of Far Cry Primal.
Far Cry Primal has an open mission structure, meaning that everything can be done in almost any order. While it makes the overall narrative lack strength or cohesion, each arc does have an ultimate conclusion, including the finishing off Batari and Ull, and resolving conflicts with people in the Wenja village.
First up, we’re looking at the death of Ull, leader of the cannibalistic Udam. His ending ties closely in to the post credits scene that we’ve got further down, so make sure you watch this one to understand that final scene.
Far Cry Primal Udam Ending – Death of Ull
Next up is talking to Dah, the Udam warrior that is brought to the Wenja village. He has one final request for Takkar before the game finishes out.
Far Cry Primal – Dah’s Final Request
Here’s how Far Cry Primal ends. If you’re underwhelmed by what you see, don’t blame me. I just recorded the ending for you to view here.
Far Cry Primal Ending
And finally, there is a short scene after the credits. The scene relates to the Udam ending with Ull’s death and the Udam child above, so make sure you check that one out first to get an understanding for why this scene is so important.
Far Cry Primal Post-Credits Scene
What do you think of the Far Cry Primal endings? Did the story accurately reflect the primitive nature of the game, or did you find it to be thin and disengaging? Feel free to discuss Far Cry Primal’s story and endings below, and stay tuned for PlayStation LifeStyle’s next Spoiler Alert feature to discuss spoilers on the biggest games.
“Spoiler Alert” is a feature from PlayStation LifeStyle that showcases the latest games’ ending(s), and gives the community a safe place to come and discuss spoilers with other people. If you want to see the latest game endings and talk about it, you’ve come to the right place.
Now Loading...Do Trophies Matter?
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Now Loading...How Much Do You Care About Trophies?
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Ben Tarrant
Trophies are a great way to direct gameplay and give you something to do when you've finished the typical stuff to do. It got me doing things in Skyrim I never would have otherwise done.
But do they matter? Nope. Firewatch had 4 basically inconsequential trophies and it didn't make a blind bit of difference to my enjoyment of the game. People are too focused on what a game supplies trophy wise, I've seen many people simply dismiss a game because t doesn't have a platinum, which is just ridiculous. Far Cry 3: Blood Dragon doesn't have one and it rules! -
Cameron Teague

I never thought I would care at all about trophies but I do sometimes find myself hunting down specific trophies. Now, I am not a crazy trophy whore, but I do love collecting them sometimes. As for if they have hurt or helped gaming, I think it has been nothing but a good thing. Trophies have extended the shelf lives of games and I think helped push DLC sales.
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Heath Hindman
The best PS3 firmware update of all time was the one that let me turn off that fucking stupid chime.
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Jowi Meli

I absolutely love trophies! While I wouldn't consider myself a fanatic — my trophy level sits at a pretty humble number at the moment — I enjoy the way trophies can extend the life of games you've already beaten, and I think they're a fun way to track what you've played and how much you've accomplished. They're not necessary, of course, but I think they're a great supplement to our gaming experiences. I do wish some companies would think more about the things they're adding to the list, though — I'll never Platinum Final Fantasy X thanks to that lightning dodging trophy!
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Chandler Wood

Trophies absolutely matter. They are a cabinet of accomplishments. Records of the things we've done in games on PlayStation platforms. Best of all? They're optional. It's the perfect implementation of offering goals and challenges to the players that want them, while not actually hindering or getting in the way of the people that don't want to play for trophies.
It also encourages playing games in styles that you may never play. I'm typically a 'Leroy Jenkins' type, running in and laying waste to all around me (while subsequently getting myself killed). Many trophies require limiting deaths, using stealth, or using character types I don't usually use, which allows me to expand my gaming experience more than what I would get otherwise.
It's also a record of your gaming. That super hard difficulty mode? You can prove whether or not you've beaten it, and that record is tied to your PSN ID.
I will never limit my gaming based on trophy lists though. Doesn't include a Platinum? Let's aim for 100%. Hard trophy? That's motivating to play better or play more. And did I mention they are a completely optional and extra layer? So those that don't like them aren't actually out anything by having them there.
In fact, one of the first features I ever wrote for PSLS more than three years ago was on this very subject.
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Zarmena Khan

I'm somewhere in the middle of the two extremes when it comes to trophy hunting. I'm not a trophy whore and don't go out of my way to hunt or get platinums, but then there are occasions where I do wanna hunt specific trophies just because. I think they're a bit of an incentive for those who like additional challenges but I don't quite understand those people who play games just for them. Doesn't sound like an enjoyable activity to me.
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Michael Briers
Trophies matter, for sure. I wouldn't hold them up as the be all and end all of my gaming experience, but I appreciate their inherent value. Does that mean I'll go out of my way to play games purely to rack up my trophy level? Not at all. In fact I'd argue that that kind of mentality undermines the concept of trophies in general. Quality over quantity, and all that.
I mean, when I look at my own humble collection, I can recall memories of earning some of the more difficult accolades (man, that Dead Space 2 platinum), and there's something to be said about earning 100% on a game that you really admire. -
Stephen Bitto
See Chandler Wood's response.
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Alex Co

I'm in the middle here. I care about trophies, but not to the point that I'd replay games just for 'em. I might go off the beaten path to snag a trinket for a trophy, but that's about it.
I rarely, if ever, 100 percent a game, and I'm fine with that. Do trophies matter to me? In a way yes, but not to the extent to how some people perceive it.
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Mack Ashworth
I'm a big fan of trophies and achievements in games, as they encourage trying out different ways of playing, increasing a title's longevity in a fun way.
I used to be pretty addicted to achievements over on Xbox, but having since been wooed over to the PlayStation and PC side of things, my focus on them has lessened considerably.
With that said, I look forward to the day when I can sit down and complete The Last of Us on the hardest difficulty for the second time. Gotta get me that trophy, for sure!





