Naughty Dog could beat the series into perpetuity, but they chose to close this chapter of their story at a high point and allow themselves and players to move on. In some ways it feels like I’m playing Uncharted for the first time again, living that sense of incredulity and adventure as we join Nathan Drake and his charming half-tuck for one final adventure rooted in love and sacrifice. It’s a bittersweet feeling, but they’ve gone all in to make sure that A Thief’s End is the Uncharted finale that the fans deserve. A farewell this monumental is spectacularly deserving of a nomination for this award.
In an industry where every developer packs in as many new features, as many modes, options, and configurations, The Last Guardian has no upgrades, no leveling, no add-on map packs, no RPG elements – it is an almost solitary experience, between nothing more than a boy, a beast, and the big world around them, yet it outshines nearly everything else. Video games as a market might demand the Call of Duty’s of the world to move units and put a spotlight on the industry through hype and marketing buzz, but video games as a medium deserves The Last Guardian.
Beautiful. In every way.
I knew that I was looking forward to revisiting Ratchet and Clank’s origins, but I didn’t know how much I’d really missed Ratchet & Clank until I got the opportunity to play it all over again for the first time, and this brand new experience is every bit as good as I remember it being 14 years ago. Sometimes you have to revisit the classics on today's terms, and Ratchet and Clank is a perfect example of a faithful rebuild on the mesh of the original.
When Square Enix announced World of Final Fantasy at E3 2015, many of us in the audience and watching at home thought this game would be a complete joke. This would be yet another wasted effort when they should have focused on other more anticipated titles. The dialogue may be funny, but the game is far from being a joke. It’s in the running for RPG of the year, if not game of the year and is, by far, the best Final Fantasy title the company has put out in several years.
A good series should end on a high note. Naughty Dog could beat the series into perpetuity, but they chose to close this chapter of their story at a high point and allow themselves and players to move on. In some ways it feels like I’m playing Uncharted for the first time again, living that sense of incredulity and adventure as we join Nathan Drake and his charming half-tuck for one final adventure rooted in love and sacrifice. It’s a bittersweet feeling, but they’ve gone all in to make sure that A Thief’s End is the Uncharted finale that the fans deserve.