In Starbreeze’s 2016 year-end report, CEO Bo Andersson Klint revealed that PayDay 3 production has kicked off, but because of how important the franchise is to them, they won’t rush its development:
It is with great satisfaction that we also can announce that PayDay 3 production is officially initiated and at a full design stage. I’d like to especially clarify, that this project will enjoy as much time as we deem needed. It will be done when it’s done. This is our single most important brand today and the cornerstone of our business and we will treat it accordingly. Updates in the near future might be scares and far between. You simply don’t rush PayDay 3.
PayDay 3 is only confirmed for PC so far, but the previous titles did eventually make their way to PlayStation.
Klint continued by revealing that publisher 505 Games hasn’t earned back their investment on the console version of PayDay 2 yet. “We’re additionally still awaiting 505 to recoup USD 5 million on console, while we get 100% of the healthy PC sales. Moreover, we expect 505 to have reached their USD 5 million recoup in Q1 2017 as we see impressive PayDay performance through digital distribution on consoles following the lastest update,” he said.
If you’re an owner of PayDay 2 on console, Overkill announced at :50 of this video that five pieces of DLC – including Wolf Pack and the Goat Simulator Heist – are on the way, as well as new features, bug fixes, and Trophies:
Elsewhere in Starbreeze’s report, they said development will continue on Overkill’s The Walking Dead, which is scheduled for a Q4 2017 release on PS4, Xbox One, and PC.