A new off-road racer from Milestone (Ride, MXGP), Gravel is releasing on PlayStation 4, Xbox One, and PC in summer 2017.
Created with Unreal Engine 4, Gravel revolves around the Offroad Masters, which is an annual TV program that accompanies you on your way to the top. By completing challenges and events dedicated to every one of the four in-game disciplines, you’ll reach the Final League and challenge the champion from the previous edition.
Here’s an overview of the four disciplines:
- Wild Rush, combative races in wild locations
- Cross Country, with open maps to explore or to conquer until the last checkpoint
- Speed Cross, real tracks and races without holding anything back
- Stadium Circuit, with arenas and spectacular jumps
More online and offline modes will be revealed in the coming weeks.
Milestone’s Irvin Zonca talked about the concept of Gravel:
Gravel is only racing title on the market to pack a holistic off-road experience into a single game. It celebrates off-road racing by taking players to exotic locations around the world with some of the most exciting vehicles ever created. Thanks to the Unreal Engine 4, Milestone can finally unleash its creativity by tackling the arcade-genre with the most ambitious off-road racing game ever created.
Bearing in mind the concepts of fun, competition, speed and adrenaline, we had the chance to think big by putting the best elements into the same game that we could create: photorealistic graphics, a dynamic time of day and weather system, accessible physics that can be enjoyed by everybody, breath-taking locations where players can race at full speed rushing through forests, snowy mountains, dunes and deserts. We love the way Gravel is shaping up and we believe that the players will be amazed by how funny and fresh this game will be.