It looks like the folks at Ubisoft are trying quite a few new things with Far Cry 5 and two of those are the removal of the mini-map and the series’ trademark radio towers. And Far Cry 5 Lead Writer Drew Holmes recently spoke with GamingBolt explaining just exactly why they made those decisions.
According to Holmes, the development team decided to remove the towers because it would encourage exploration and discovery as well as force players to interact with NPCs and pay attention to their surroundings.
The removal of the mini-map was also founded on similar principles. The development team want players to pay attention to the world and its elements, using landmarks and such to orient themselves instead of staring at a corner of the screen.
Both of the changes seem like good decisions to increase both immersion and interactivity in the game as players will rely less on its UI and more on the game’s world and its many and varying inhabitants instead.
Far Cry 5 is set to launch sometime in February next year for the PlayStation 4 and other platforms.